Dayz Build 1.29.163047, Scripts Rev. 123548
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actionwashhandswell.c File Reference

Go to the source code of this file.

Data Structures

class  ActionWashHandsWellCB

Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionWashHandsWellCB ActionContinuousBaseCB ActionWashHandsWell ()
override void CreateActionComponent ()
override void CreateConditionComponents ()
override GetInputType ()
override bool IsLockTargetOnUse ()
override void OnFinishProgressServer (ActionData action_data)

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 32 of file actionwashhandswell.c.

References ActionTarget.

◆ ActionWashHandsWell()

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 12 of file actionwashhandswell.c.

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 26 of file actionwashhandswell.c.

References UAMaxDistances::DEFAULT.

◆ GetInputType()

override GetInputType ( )

Definition at line 21 of file actionwashhandswell.c.

◆ IsLockTargetOnUse()

override bool IsLockTargetOnUse ( )

Definition at line 44 of file actionwashhandswell.c.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)

Definition at line 37 of file actionwashhandswell.c.

References ActionData, GetPlugin(), and PluginLifespan().