Dayz Build 1.29.163047, Scripts Rev. 123548
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actionunfoldmap.c File Reference

Go to the source code of this file.

Data Structures

class  ActionUnfoldMapCB

Functions

void ~ActionUnfoldMapCB ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionUnfoldMapCB ActionBaseCB ActionUnfoldMap ()
void ActionUnfoldMapCB ()
override bool CanBePerformedWhileChangingStance ()
bool CancelCondition ()
override void CreateConditionComponents ()
override int GetActionCategory ()
override bool HasTarget ()
override void Interrupt (ActionData action_data)
override bool IsInstant ()
override void OnAnimationEvent (int pEventID)
override void OnEndRequest (ActionData action_data)
override void OnFinish (bool pCanceled)
override void OnStartClient (ActionData action_data)
override void OnStartServer (ActionData action_data)
override void OnStateChange (int pOldState, int pCurrentState)
void OpenMap (ActionData action_data)
void PerformMapChange ()
override void SetActionData (ActionData action_data)
bool StateCheck ()

Variables

bool m_CancelCondition
int m_FinalMovementState
bool m_HasReceivedEvent
int m_InitMovementState
bool m_MapFolding

Function Documentation

◆ ~ActionUnfoldMapCB()

void ~ActionUnfoldMapCB ( )

Definition at line 184 of file actionunfoldmap.c.

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 191 of file actionunfoldmap.c.

References ActionTarget.

◆ ActionUnfoldMap()

◆ ActionUnfoldMapCB()

void ActionUnfoldMapCB ( )

Definition at line 177 of file actionunfoldmap.c.

◆ CanBePerformedWhileChangingStance()

override bool CanBePerformedWhileChangingStance ( )

Definition at line 258 of file actionunfoldmap.c.

◆ CancelCondition()

bool CancelCondition ( )

Definition at line 215 of file actionunfoldmap.c.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 180 of file actionunfoldmap.c.

◆ GetActionCategory()

override int GetActionCategory ( )

Definition at line 200 of file actionunfoldmap.c.

References AC_SINGLE_USE.

◆ HasTarget()

override bool HasTarget ( )

Definition at line 186 of file actionunfoldmap.c.

◆ Interrupt()

override void Interrupt ( ActionData action_data)

Definition at line 225 of file actionunfoldmap.c.

References ActionData.

◆ IsInstant()

override bool IsInstant ( )

Definition at line 175 of file actionunfoldmap.c.

◆ OnAnimationEvent()

override void OnAnimationEvent ( int pEventID)

Definition at line 231 of file actionunfoldmap.c.

◆ OnEndRequest()

override void OnEndRequest ( ActionData action_data)

Definition at line 219 of file actionunfoldmap.c.

References ActionData.

◆ OnFinish()

override void OnFinish ( bool pCanceled)

Definition at line 255 of file actionunfoldmap.c.

◆ OnStartClient()

override void OnStartClient ( ActionData action_data)

Definition at line 205 of file actionunfoldmap.c.

References ActionData, and OpenMap().

◆ OnStartServer()

override void OnStartServer ( ActionData action_data)

Definition at line 210 of file actionunfoldmap.c.

References ActionData, and OpenMap().

◆ OnStateChange()

override void OnStateChange ( int pOldState,
int pCurrentState )

Definition at line 220 of file actionunfoldmap.c.

References UA_FINISHED.

◆ OpenMap()

void OpenMap ( ActionData action_data)

Definition at line 239 of file actionunfoldmap.c.

References ActionData.

Referenced by OnStartClient(), and OnStartServer().

◆ PerformMapChange()

void PerformMapChange ( )

Definition at line 284 of file actionunfoldmap.c.

◆ SetActionData()

override void SetActionData ( ActionData action_data)

Definition at line 209 of file actionunfoldmap.c.

◆ StateCheck()

bool StateCheck ( )

Definition at line 330 of file actionunfoldmap.c.

Variable Documentation

◆ m_CancelCondition

bool m_CancelCondition

Definition at line 173 of file actionunfoldmap.c.

◆ m_FinalMovementState

int m_FinalMovementState

Definition at line 175 of file actionunfoldmap.c.

◆ m_HasReceivedEvent

bool m_HasReceivedEvent

Definition at line 172 of file actionunfoldmap.c.

◆ m_InitMovementState

int m_InitMovementState

Definition at line 174 of file actionunfoldmap.c.

◆ m_MapFolding

bool m_MapFolding

Definition at line 171 of file actionunfoldmap.c.