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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ActionPlaceFireplaceIndoor |
Functions | |
| override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
| void | FireplaceToIndoorsLambda (EntityAI old_item, string new_item_type, PlayerBase player, vector pos, Object target) |
Variables | |
| float | m_FireplaceRot |
| ActionPlaceFireplaceIndoor | m_FirePointIndex |
| vector | m_SmokePosition |
Definition at line 106 of file actionplacefireplaceindoor.c.
References m_FireplaceRot, m_FirePointIndex, m_SmokePosition, FireplaceIndoor::SetFirePointIndex(), FireplaceIndoor::SetSmokePointPosition(), and vector::Zero.
| void FireplaceToIndoorsLambda | ( | EntityAI | old_item, |
| string | new_item_type, | ||
| PlayerBase | player, | ||
| vector | pos, | ||
| Object | target ) |
Definition at line 88 of file actionplacefireplaceindoor.c.
References FireplaceIndoor::FIREPOINT_SMOKE_POSITION, m_FireplaceRot, m_FirePointIndex, m_SmokePosition, Math3D::MatrixIdentity4(), and InventoryLocation::SetGround().
Referenced by ActionPlaceFireplaceIndoor::OnExecuteServer().
| float m_FireplaceRot |
Definition at line 85 of file actionplacefireplaceindoor.c.
Referenced by CopyOldPropertiesToNew(), FireplaceToIndoorOvenLambda(), FireplaceToIndoorsLambda(), ActionCreateIndoorFireplace::OnExecuteServer(), and ActionCreateIndoorOven::OnExecuteServer().
| ActionPlaceFireplaceIndoor m_FirePointIndex |
| vector m_SmokePosition |
Definition at line 86 of file actionplacefireplaceindoor.c.
Referenced by CopyOldPropertiesToNew(), FireplaceToIndoorOvenLambda(), FireplaceToIndoorsLambda(), ActionCreateIndoorFireplace::OnExecuteServer(), and ActionCreateIndoorOven::OnExecuteServer().