11 override void CreateConditionComponents()
17 override bool HasProneException()
22 override bool HasTarget()
27 override void OnExecuteServer(
ActionData action_data )
31 if ( action_data.m_MainItem.HasEnergyManager() )
33 energy = action_data.m_MainItem.GetCompEM().GetEnergy();
35 action_data.m_MainItem.TransferModifiers(action_data.m_Player);