Dayz Explorer  1.24.157551 (v105080)
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actionextinguishfireplacebyliquid.c File Reference

Go to the source code of this file.

Data Structures

class  ActionExtinguishFireplaceByLiquidCB
 

Functions

ActionExtinguishFireplaceByLiquidCB ActionContinuousBaseCB ActionExtinguishFireplaceByLiquid ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnStartAnimationLoop (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 

Variables

const private float TIME_TO_REPEAT = 0.5
 
const private float WETNESS_GAIN_MULTIPLIER = 1.0
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

Definition at line 31 of file actionextinguishfireplacebyliquid.c.

◆ ActionExtinguishFireplaceByLiquid()

ActionExtinguishFireplaceByLiquidCB ActionContinuousBaseCB ActionExtinguishFireplaceByLiquid ( )

Definition at line 15 of file actionextinguishfireplacebyliquid.c.

◆ CreateActionComponent()

override void ActionExtinguishFireplaceByLiquid::CreateActionComponent ( )

Definition at line 5 of file actionextinguishfireplacebyliquid.c.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 25 of file actionextinguishfireplacebyliquid.c.

◆ OnEndServer()

override void OnEndServer ( ActionData  action_data)

Definition at line 56 of file actionextinguishfireplacebyliquid.c.

◆ OnStartAnimationLoop()

override void OnStartAnimationLoop ( ActionData  action_data)

Definition at line 48 of file actionextinguishfireplacebyliquid.c.

Variable Documentation

◆ TIME_TO_REPEAT

const private float TIME_TO_REPEAT = 0.5

Definition at line 2 of file actionextinguishfireplacebyliquid.c.

◆ WETNESS_GAIN_MULTIPLIER

const private float WETNESS_GAIN_MULTIPLIER = 1.0

Definition at line 3 of file actionextinguishfireplacebyliquid.c.