Dayz Build 1.29.163047, Scripts Rev. 123548
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actiondrinkwellcontinuous.c File Reference

Go to the source code of this file.

Data Structures

class  ActionDrinkWellContinuousCB

Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionDrinkWellContinuousCB ActionContinuousBaseCB ActionDrinkWellContinuous ()
override bool CanBeUsedInFreelook ()
override void CreateActionComponent ()
override void CreateConditionComponents ()
override GetInputType ()
override bool IsDrink ()
override bool IsLockTargetOnUse ()
override void OnEnd (ActionData action_data)
override void OnFinishProgressServer (ActionData action_data)
override void OnStart (ActionData action_data)

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 42 of file actiondrinkwellcontinuous.c.

References ActionTarget.

◆ ActionDrinkWellContinuous()

◆ CanBeUsedInFreelook()

override bool CanBeUsedInFreelook ( )

Definition at line 31 of file actiondrinkwellcontinuous.c.

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 12 of file actiondrinkwellcontinuous.c.

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 36 of file actiondrinkwellcontinuous.c.

References UAMaxDistances::DEFAULT.

◆ GetInputType()

override GetInputType ( )

Definition at line 26 of file actiondrinkwellcontinuous.c.

◆ IsDrink()

override bool IsDrink ( )

Definition at line 21 of file actiondrinkwellcontinuous.c.

◆ IsLockTargetOnUse()

override bool IsLockTargetOnUse ( )

Definition at line 81 of file actiondrinkwellcontinuous.c.

◆ OnEnd()

override void OnEnd ( ActionData action_data)

Definition at line 60 of file actiondrinkwellcontinuous.c.

References ActionData.

◆ OnFinishProgressServer()

◆ OnStart()

override void OnStart ( ActionData action_data)

Definition at line 53 of file actiondrinkwellcontinuous.c.

References ActionData.