Dayz Build 1.29.163047, Scripts Rev. 123548
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actiondismantlestonecircle.c File Reference

Go to the source code of this file.

Data Structures

class  ActionDismantleStoneCircleCB

Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionDismantleStoneCircleCB ActionContinuousBaseCB ActionDismantleStoneCircle ()
override void CreateActionComponent ()
override void CreateConditionComponents ()
override GetInputType ()
override void OnFinishProgressServer (ActionData action_data)

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 38 of file actiondismantlestonecircle.c.

References ActionTarget, and FireplaceBase::IsBaseFireplace().

◆ ActionDismantleStoneCircle()

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 12 of file actiondismantlestonecircle.c.

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 21 of file actiondismantlestonecircle.c.

References UAMaxDistances::DEFAULT.

◆ GetInputType()

override GetInputType ( )

Definition at line 28 of file actiondismantlestonecircle.c.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)

Definition at line 55 of file actiondismantlestonecircle.c.

References ActionData.