Dayz Build 1.29.163047, Scripts Rev. 123548
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actiondigoutstash.c File Reference

Go to the source code of this file.

Data Structures

class  ActionDigOutStashCB
class  DigOutStashLambda

Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionDigOutStashCB ActionContinuousBaseCB ActionDigOutStash ()
override bool Can (PlayerBase player, ActionTarget target, ItemBase item, int condition_mask)
override void CreateActionComponent ()
override void CreateConditionComponents ()
override string GetAdminLogMessage (ActionData action_data)
override void OnExecuteClient (ActionData action_data)
override void OnExecuteServer (ActionData action_data)
override void OnFinishProgressServer (ActionData action_data)
void SpawnParticleShovelRaise (ActionData action_data)

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 36 of file actiondigoutstash.c.

References ActionTarget, and Class::CastTo().

◆ ActionDigOutStash()

◆ Can()

override bool Can ( PlayerBase player,
ActionTarget target,
ItemBase item,
int condition_mask )

Definition at line 27 of file actiondigoutstash.c.

References ActionTarget, and vector::Forward.

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 12 of file actiondigoutstash.c.

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 21 of file actiondigoutstash.c.

References UAMaxDistances::DEFAULT.

◆ GetAdminLogMessage()

override string GetAdminLogMessage ( ActionData action_data)

Definition at line 106 of file actiondigoutstash.c.

References ActionData, and string::Format().

◆ OnExecuteClient()

override void OnExecuteClient ( ActionData action_data)

Definition at line 50 of file actiondigoutstash.c.

References ActionData, and SpawnParticleShovelRaise().

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData action_data)

Definition at line 57 of file actiondigoutstash.c.

References ActionData, g_Game, and SpawnParticleShovelRaise().

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)

◆ SpawnParticleShovelRaise()

void SpawnParticleShovelRaise ( ActionData action_data)

Definition at line 67 of file actiondigoutstash.c.

References ActionData, ParticleList::DIGGING_STASH, and ParticleManager().

Referenced by OnExecuteClient(), and OnExecuteServer().