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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | PlaceObjectActionReciveData |
Functions | |
| PlaceObjectActionReciveData ActionReciveData | ActionDeployObject () |
| override bool | HasAlternativeInterrupt () |
| override bool | IsDeploymentAction () |
| override bool | CanBeUsedWithBrokenLegs () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=NULL) |
| override void | OnStartClient (ActionData action_data) |
| override void | OnStartServer (ActionData action_data) |
| override void | OnFinishProgressClient (ActionData action_data) |
| override void | OnEndClient (ActionData action_data) |
| override void | OnEndServer (ActionData action_data) |
| override void | OnStartAnimationLoop (ActionData action_data) |
| override void | OnExecuteServer (ActionData action_data) |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
| void | SetupAnimation (ItemBase item) |
Variables | |
| vector | m_Position |
| vector | m_Orientation |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) |
Definition at line 30 of file actiondeployobject.c.
| override bool ActionConditionContinue | ( | ActionData | action_data | ) |
Definition at line 51 of file actiondeployobject.c.
| PlaceObjectActionReciveData ActionReciveData ActionDeployObject | ( | ) |
Definition at line 9 of file actiondeployobject.c.
| override bool CanBeUsedWithBrokenLegs | ( | ) |
Definition at line 25 of file actiondeployobject.c.
| override void HandleReciveData | ( | ActionReciveData | action_recive_data, |
| ActionData | action_data | ||
| ) |
Definition at line 274 of file actiondeployobject.c.
| override bool HasAlternativeInterrupt | ( | ) |
Definition at line 15 of file actiondeployobject.c.
| override bool IsDeploymentAction | ( | ) |
Definition at line 20 of file actiondeployobject.c.
| override void OnEndClient | ( | ActionData | action_data | ) |
Definition at line 163 of file actiondeployobject.c.
| override void OnEndServer | ( | ActionData | action_data | ) |
Definition at line 185 of file actiondeployobject.c.
| override void OnExecuteServer | ( | ActionData | action_data | ) |
Definition at line 238 of file actiondeployobject.c.
| override void OnFinishProgressClient | ( | ActionData | action_data | ) |
Definition at line 148 of file actiondeployobject.c.
| override void OnStartAnimationLoop | ( | ActionData | action_data | ) |
Definition at line 227 of file actiondeployobject.c.
| override void OnStartClient | ( | ActionData | action_data | ) |
Definition at line 108 of file actiondeployobject.c.
| override void OnStartServer | ( | ActionData | action_data | ) |
Definition at line 118 of file actiondeployobject.c.
| override bool ReadFromContext | ( | ParamsReadContext | ctx, |
| out ActionReciveData | action_recive_data | ||
| ) |
Definition at line 253 of file actiondeployobject.c.
| override bool SetupAction | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item, | ||
| out ActionData | action_data, | ||
| Param | extra_data = NULL |
||
| ) |
Definition at line 73 of file actiondeployobject.c.
| void SetupAnimation | ( | ItemBase | item | ) |
Definition at line 285 of file actiondeployobject.c.
| override void WriteToContext | ( | ParamsWriteContext | ctx, |
| ActionData | action_data | ||
| ) |
Definition at line 243 of file actiondeployobject.c.
| vector m_Orientation |
Definition at line 3 of file actiondeployobject.c.
| vector m_Position |
Definition at line 2 of file actiondeployobject.c.