Dayz Build 1.29.163047, Scripts Rev. 123548
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actioncraftarmband.c File Reference

Go to the source code of this file.

Data Structures

class  ActionCraftArmbandCB

Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionCraftArmbandCB ActionContinuousBaseCB ActionCraftArmband ()
override void CreateActionComponent ()
override void CreateConditionComponents ()
override string GetSoundCategory (ActionData action_data)
override bool HasTarget ()
override void OnFinishProgressServer (ActionData action_data)

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 32 of file actioncraftarmband.c.

References ActionTarget.

◆ ActionCraftArmband()

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 12 of file actioncraftarmband.c.

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 21 of file actioncraftarmband.c.

◆ GetSoundCategory()

override string GetSoundCategory ( ActionData action_data)

Definition at line 45 of file actioncraftarmband.c.

References ActionData.

◆ HasTarget()

override bool HasTarget ( )

Definition at line 27 of file actioncraftarmband.c.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)

Definition at line 37 of file actioncraftarmband.c.

References ActionData.