Dayz Build 1.29.163047, Scripts Rev. 123548
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actionbuildoven.c File Reference

Go to the source code of this file.

Data Structures

class  ActionBuildOvenCB

Functions

ActionBuildOvenCB ActionContinuousBaseCB ActionBuildOven ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateActionComponent ()
override void CreateConditionComponents ()
override GetInputType ()
override bool HasProgress ()
override void OnFinishProgressServer (ActionData action_data)

Function Documentation

◆ ActionBuildOven()

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 38 of file actionbuildoven.c.

References ActionTarget, and FireplaceBase::IsBaseFireplace().

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 12 of file actionbuildoven.c.

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 21 of file actionbuildoven.c.

References UAMaxDistances::DEFAULT.

◆ GetInputType()

override GetInputType ( )

Definition at line 28 of file actionbuildoven.c.

◆ HasProgress()

override bool HasProgress ( )

Definition at line 33 of file actionbuildoven.c.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)

Definition at line 59 of file actionbuildoven.c.

References ActionData.