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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ActionBandageSelfCB |
Functions | |
| ActionBandageSelfCB ActionContinuousBaseCB | ActionBandageSelf () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | CreateActionComponent () |
| override void | CreateConditionComponents () |
| override bool | HasTarget () |
| override void | OnFinishProgressServer (ActionData action_data) |
| ActionBandageSelfCB ActionContinuousBaseCB ActionBandageSelf | ( | ) |
Definition at line 1 of file actionbandageself.c.
Referenced by ActionConstructor::RegisterActions(), Bandana_ColorBase::SetActions(), ItemBase::SetActions(), and Shemag_ColorBase::SetActions().
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 38 of file actionbandageself.c.
References ActionTarget.
| override void CreateActionComponent | ( | ) |
Definition at line 18 of file actionbandageself.c.
References m_CommandUID, and m_StanceMask.
| override void CreateConditionComponents | ( | ) |
Definition at line 27 of file actionbandageself.c.
| override bool HasTarget | ( | ) |
Definition at line 33 of file actionbandageself.c.
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
Definition at line 43 of file actionbandageself.c.
References ActionData, and ActionBandageBase::ApplyBandage().