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Dayz Build 1.29.163047, Scripts Rev. 123548
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Functions | |
| void | wpnDebugPrint (string s) |
| void | wpnDebugSpam (string s) |
| void | wpnDebugSpamALot (string s) |
| void | wpnPrint (string s) |
| void wpnDebugPrint | ( | string | s | ) |
Definition at line 9 of file debug.c.
References PrintToRPT().
Referenced by AbortWeaponEvent(), WeaponStateBase::AcquireCartridgeFromMagazine(), Weapon::CanRemoveFromHands(), WeaponStateBase::DropBullet(), ejectBulletAndStoreInMagazine(), GuardCondition(), WeaponGuardBase::GuardCondition(), HandleWeaponEvents(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::LoadAndSetCurrentFSMState(), Weapon::LoadCurrentFSMState(), magazinesHaveEqualSizes(), WeaponStateBase::OnAbort(), WeaponChambering_Base::OnEntry(), WeaponFire::OnEntry(), WeaponStateBase::OnEntry(), WeaponChambering_Base::OnExit(), WeaponStateBase::OnExit(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::OnStoreLoad(), Weapon::OnStoreLoad(), WeaponStartAction::OnUpdate(), PostWeaponEvent(), WeaponStateBase::PushBulletFromChamberToInternalMagazine(), WeaponStateBase::PushBulletToChamber(), WeaponStateBase::PushBulletToInternalMagazine(), pushToChamberFromAttachedMagazine(), pushToChamberFromInnerMagazine(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::RandomizeFSMStateEx(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::SaveCurrentFSMState(), Weapon::SaveCurrentFSMState(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::SaveCurrentUnstableFSMState(), WeaponStateBase::ShowBullet(), Weapon::SyncEventToRemote(), and HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::ValidateAndRepairHelper().
| void wpnDebugSpam | ( | string | s | ) |
Definition at line 17 of file debug.c.
References PrintToRPT().
Referenced by HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::LoadCurrentFSMState(), WeaponStateBase::LoadCurrentFSMState(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::LoadCurrentUnstableFSMState(), WeaponStateBase::SaveCurrentFSMState(), and HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::SaveCurrentUnstableFSMState().
| void wpnDebugSpamALot | ( | string | s | ) |
Definition at line 25 of file debug.c.
References PrintToRPT().
Referenced by HandleWeaponEvents(), and HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::OnStoreSave().
| void wpnPrint | ( | string | s | ) |
Definition at line 1 of file debug.c.
References PrintToRPT().
Referenced by OnEntry(), WeaponFire::OnEntry(), WeaponStableState::OnEntry(), WeaponStartAction::OnEntry(), OnExit(), and WeaponStableState::OnExit().