Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
winchester70.c
Go to the documentation of this file.
1
class
Winchester70_Base
:
BoltActionRifle_InnerMagazine_Base
2
{
3
override
RecoilBase
SpawnRecoilObject()
4
{
5
return
new
Winchester70Recoil
(
this
);
6
}
7
8
9
//Debug menu Spawn Ground Special
10
override
void
OnDebugSpawn()
11
{
12
super.OnDebugSpawn();
13
EntityAI
entity;
14
if
(
Class
.CastTo(entity,
this
) )
15
{
16
entity.GetInventory().CreateInInventory(
"HuntingOptic"
);
17
entity.SpawnEntityOnGroundPos(
"Ammo_308Win"
, entity.GetPosition());
18
}
19
}
20
};
Winchester70_Base
Definition:
winchester70.c:1
RecoilBase
Definition:
recoilbase.c:1
BoltActionRifle_InnerMagazine_Base
Definition:
mosin9130.c:5
Class
Super root of all classes in Enforce script.
Definition:
enscript.c:10
Winchester70Recoil
Definition:
winchester70recoil.c:1
EntityAI
Definition:
building.c:5
DAYZ
scripts_v1.24.157551
scripts
world
entities
firearms
rifle
winchester70.c
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