14 if (optic && PUScopeOptic.Cast(optic))
16 return super.CanEnterIronsights();
35 inventory.CreateInInventory(
"PUScopeOptic" );
36 inventory.CreateInInventory(
"Mosin_Compensator" );
39 if (
Class.CastTo(entity,
this) )
41 entity.SpawnEntityOnGroundPos(
"Ammo_762x54", entity.GetPosition());