Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
wetnessnotfr.c
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2 {
3  void WetnessNotfr(NotifiersManager manager)
4  {
5  m_Active = false;
6  }
7 
8  override int GetNotifierType()
9  {
10  return eNotifiers.NTF_WETNESS;
11  }
12 
13  override void DisplayBadge()
14  {
15  DisplayElementBadge dis_elm = DisplayElementBadge.Cast(GetVirtualHud().GetElement(eDisplayElements.DELM_BADGE_WET));
16 
17  if( dis_elm )
18  {
19  dis_elm.SetLevel(eBadgeLevel.FIRST);
20  }
21 
22  }
23 
24  override void HideBadge()
25  {
26  DisplayElementBadge dis_elm = DisplayElementBadge.Cast(GetVirtualHud().GetElement(eDisplayElements.DELM_BADGE_WET));
27 
28  if( dis_elm )
29  {
30  dis_elm.SetLevel(eBadgeLevel.NONE);
31  }
32  }
33 };
eBadgeLevel
eBadgeLevel
Definition: _constants.c:1
GetElement
DisplayElementBase GetElement(eDisplayElements element_id)
Definition: displaystatus.c:95
DisplayElementBadge
Definition: badgebleeding.c:1
GetVirtualHud
VirtualHud GetVirtualHud()
Definition: notifiersmanager.c:77
NotifiersManager
void NotifiersManager(PlayerBase player)
Definition: notifiersmanager.c:36
NotifierBase
Definition: notifierbase.c:1
WetnessNotfr
Definition: wetnessnotfr.c:1
eNotifiers
eNotifiers
Definition: notifiersmanager.c:1