Dayz
Build 1.29.163047, Scripts Rev. 123548
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weldingmask.c
Go to the documentation of this file.
1
class
WeldingMask
extends
HelmetBase
2
{
3
override
array<int>
GetEffectWidgetTypes
()
4
{
5
return
{EffectWidgetsTypes.HELMET_OCCLUDER
/*,EffectWidgetsTypes.HELMET_BREATH*/
};
6
}
7
8
override
int
GetGlassesEffectID
()
9
{
10
return
PPERequesterBank.REQ_GLASSESWELDING;
11
}
12
13
override
protected
set<int>
GetAttachmentExclusionInitSlotValue
(
int
slotId)
14
{
15
set<int> ret = super.GetAttachmentExclusionInitSlotValue(slotId);
16
if
(slotId ==
InventorySlots
.HEADGEAR)
17
{
18
ret.Insert(EAttExclusions.EXCLUSION_HEADGEAR_HELMET_0);
19
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ret.Insert(EAttExclusions.EXCLUSION_MASK_0);
21
ret.Insert(EAttExclusions.EXCLUSION_MASK_1);
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ret.Insert(EAttExclusions.EXCLUSION_MASK_2);
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ret.Insert(EAttExclusions.EXCLUSION_HEADSTRAP_0);
24
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ret.Insert(EAttExclusions.SHAVING_HEADGEAR_ATT_0);
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}
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return
ret;
28
}
29
}
HelmetBase
Definition
greathelm.c:2
HelmetBase::GetEffectWidgetTypes
override array< int > GetEffectWidgetTypes()
Definition
weldingmask.c:3
HelmetBase::GetGlassesEffectID
override int GetGlassesEffectID()
Definition
weldingmask.c:8
HelmetBase::GetAttachmentExclusionInitSlotValue
set< int > GetAttachmentExclusionInitSlotValue(int slotId)
Definition
weldingmask.c:13
InventorySlots
provides access to slot configuration
Definition
inventoryslots.c:6
array
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
Definition
isboxcollidinggeometryproxyclasses.c:28
Games
Dayz
scripts
4_world
entities
itembase
clothing
weldingmask.c
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