4 bool m_Enabled =
false;
8 bool m_CanSendDbg =
true;
13 int mask = GetEventMask();
26 override protected bool CanAddObjectAsInsider(
Object object)
58 override void DebugSendDmgTrigger()
61 super.DebugSendDmgTrigger();
77 bool isErect = ( playerInsider.m_MovementState.m_iStanceIdx ==
DayZPlayerConstants.STANCEIDX_ERECT || playerInsider.m_MovementState.m_iStanceIdx ==
DayZPlayerConstants.STANCEIDX_RAISEDERECT || playerInsider.m_MovementState.m_iStanceIdx ==
DayZPlayerConstants.STANCEIDX_RAISEDCROUCH );
78 bool isJogging = ( playerInsider.m_MovementState.m_iMovement ==
DayZPlayerConstants.MOVEMENTIDX_RUN || playerInsider.m_MovementState.m_iMovement ==
DayZPlayerConstants.MOVEMENTIDX_SPRINT );
79 if (isJogging && isErect)
81 super.OnEnterServerEvent(insider);
88 super.OnEnterServerEvent(insider);
94 super.OnEnterServerEvent(insider);