Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
torch.c File Reference

Go to the source code of this file.

Data Structures

class  FlammableBase
 
class  TorchLambda
 

Functions

override void Init ()
 Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) More...
 
override void SetActions ()
 
override void OnWasAttached (EntityAI parent, int slot_id)
 
override void OnWasDetached (EntityAI parent, int slot_id)
 
override void OnStoreSave (ParamsWriteContext ctx)
 
override bool OnStoreLoad (ParamsReadContext ctx, int version)
 

Variables

FlammableBase m_BurnTimePerRag
 

Function Documentation

◆ Init()

override void Init ( )

Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)

pre-init arrays

Definition at line 924 of file torch.c.

◆ OnStoreLoad()

override bool OnStoreLoad ( ParamsReadContext  ctx,
int  version 
)

Definition at line 969 of file torch.c.

◆ OnStoreSave()

override void OnStoreSave ( ParamsWriteContext  ctx)

Definition at line 961 of file torch.c.

◆ OnWasAttached()

override void OnWasAttached ( EntityAI  parent,
int  slot_id 
)

Definition at line 945 of file torch.c.

◆ OnWasDetached()

override void OnWasDetached ( EntityAI  parent,
int  slot_id 
)

Definition at line 953 of file torch.c.

◆ SetActions()

override void SetActions ( )

Definition at line 936 of file torch.c.

Variable Documentation

◆ m_BurnTimePerRag

FlammableBase m_BurnTimePerRag