Dayz Explorer  1.24.157551 (v105080)
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seedpackbase.c File Reference

Go to the source code of this file.

Data Structures

class  Inventory_Base
 

Functions

void EmptySeedsPackLambda (EntityAI old_item, string new_item_type, PlayerBase player, int count)
 
override void CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item)
 
override void OnSuccess (EntityAI new_item)
 

Variables

class SeedPackBase extends Inventory_Base m_ItemCount
 

Function Documentation

◆ CopyOldPropertiesToNew()

override void CopyOldPropertiesToNew ( notnull EntityAI  old_item,
EntityAI  new_item 
)

Definition at line 57 of file seedpackbase.c.

◆ EmptySeedsPackLambda()

void EmptySeedsPackLambda ( EntityAI  old_item,
string  new_item_type,
PlayerBase  player,
int  count 
)

Definition at line 52 of file seedpackbase.c.

◆ OnSuccess()

override void OnSuccess ( EntityAI  new_item)

Definition at line 66 of file seedpackbase.c.

Variable Documentation

◆ m_ItemCount

class SeedPackBase extends Inventory_Base m_ItemCount