Dayz Build 1.29.163047, Scripts Rev. 123548
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remoteplayerstatdebug.c File Reference

Go to the source code of this file.

Enumerations

enum  eRemoteStatType { NONE , DAMAGE_SYSTEM = 1 , PLAYER_STATS = 2 , OTHER = 4 }

Functions

void Debug ()
PlayerBase GetPlayer ()
void Init ()
void InjectDamageSystemValues ()
void RemotePlayerStatDebug (PlayerBase player)
void SerializeNames (array< string > names, eRemoteDebugType type)
void SerializeValues (array< string > values, eRemoteDebugType type)
void UpdatePlayerStatsValues ()

Variables

string m_Name
enum eRemoteStatType m_Player
vector m_Pos
ref array< ref StatDebugObjectm_Stats = new array<ref StatDebugObject>

Enumeration Type Documentation

◆ eRemoteStatType

Enumerator
NONE 
DAMAGE_SYSTEM 
PLAYER_STATS 
OTHER 

Definition at line 1 of file remoteplayerstatdebug.c.

Function Documentation

◆ Debug()

void Debug ( )

Definition at line 88 of file remoteplayerstatdebug.c.

References m_Stats.

◆ GetPlayer()

PlayerBase GetPlayer ( )

Definition at line 31 of file remoteplayerstatdebug.c.

◆ Init()

void Init ( )

◆ InjectDamageSystemValues()

void InjectDamageSystemValues ( )

Definition at line 41 of file remoteplayerstatdebug.c.

References m_Stats.

Referenced by Init().

◆ RemotePlayerStatDebug()

void RemotePlayerStatDebug ( PlayerBase player)

◆ SerializeNames()

void SerializeNames ( array< string > names,
eRemoteDebugType type )

Definition at line 48 of file remoteplayerstatdebug.c.

References StatDebugObject::GetType(), and m_Stats.

◆ SerializeValues()

void SerializeValues ( array< string > values,
eRemoteDebugType type )

Definition at line 68 of file remoteplayerstatdebug.c.

References StatDebugObject::GetType(), and m_Stats.

◆ UpdatePlayerStatsValues()

void UpdatePlayerStatsValues ( )

Definition at line 36 of file remoteplayerstatdebug.c.

References m_Stats.

Referenced by Init().

Variable Documentation

◆ m_Name

string m_Name

Definition at line 14 of file remoteplayerstatdebug.c.

◆ m_Player

◆ m_Pos

vector m_Pos

Definition at line 15 of file remoteplayerstatdebug.c.

Referenced by Init().

◆ m_Stats