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ppedynamicblur.c
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3 {
4  static const int PARAM_BLURRINESS = 0;
5 
6  override int GetPostProcessEffectID()
7  {
8  return PostProcessEffectType.DynamicBlur;
9  }
10 
11  override string GetDefaultMaterialPath()
12  {
13  return "Graphics/Materials/postprocess/dynamicblur";
14  }
15 
16  override void RegisterMaterialParameters()
17  {
18  RegisterParameterScalarFloat(PARAM_BLURRINESS,"Blurriness",20,0,30);
19  }
20 }
PostProcessEffectType
PostProcessEffectType
Post-process effect type.
Definition: enworld.c:71
PPEClassBase
Created once, on manager init. Script-side representation of C++ material class, separate handling.
Definition: ppematclassesbase.c:2
PPEDynamicBlur
DynamicBlur - PostProcessEffectType.DynamicBlur.
Definition: ppedynamicblur.c:2