Dayz Explorer  1.24.157551 (v105080)
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playerstatrecord.c
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2 {
3  float m_Value;
4  float m_Time;
5  string m_System;
6 
7  void PlayerStatRecord(float value, float time, string system)
8  {
9  m_Value = value;
10  m_Time = time;
11  m_System = system;
12  }
13 
14  string GetStringOutput()
15  {
16  return m_Time.ToString()+", " +m_Value.ToString() + ", " +m_System;
17 
18  }
19 
20 };
m_Time
protected float m_Time
Definition: carscript.c:146
PlayerStatRecord
Definition: playerstatrecord.c:1
m_Value
string m_Value
Definition: enentity.c:5
m_System
string m_System
Definition: modifierbase.c:13