3     override void OnWasAttached( 
EntityAI parent, 
int slot_id )
 
    5         super.OnWasAttached( parent, slot_id );
 
    9             float coef = 
Math.RandomFloatInclusive( 0.2, 0.4 );
 
   10             SetHealth01( 
"", 
"", coef);
 
   15     override void OnDebugSpawn()
 
   18         if ( 
Class.CastTo(entity, 
this) )
 
   20             entity.GetInventory().CreateInInventory( 
"PlateCarrierPouches" );
 
   21             entity.GetInventory().CreateInInventory( 
"PlateCarrierHolster" );