3 override void OnWasAttached(
EntityAI parent,
int slot_id )
5 super.OnWasAttached( parent, slot_id );
9 float coef =
Math.RandomFloatInclusive( 0.2, 0.4 );
10 SetHealth01(
"",
"", coef);
15 override void OnDebugSpawn()
18 if (
Class.CastTo(entity,
this) )
20 entity.GetInventory().CreateInInventory(
"PlateCarrierPouches" );
21 entity.GetInventory().CreateInInventory(
"PlateCarrierHolster" );