6 m_IsInstaRecipe =
false;
7 m_AnimationLength = 1.5;
12 m_MinDamageIngredient[0] = -1;
13 m_MaxDamageIngredient[0] = 3;
15 m_MinQuantityIngredient[0] = 90;
16 m_MaxQuantityIngredient[0] = -1;
18 m_MinDamageIngredient[1] = -1;
19 m_MaxDamageIngredient[1] = 3;
21 m_MinQuantityIngredient[1] = -1;
22 m_MaxQuantityIngredient[1] = -1;
27 InsertIngredient(0,
"Spraycan_Black");
29 m_IngredientAddHealth[0] = 0;
30 m_IngredientSetHealth[0] = -1;
31 m_IngredientAddQuantity[0] = -90;
32 m_IngredientDestroy[0] =
false;
33 m_IngredientUseSoftSkills[0] =
true;
36 InsertIngredient(1,
"GhillieSuit_Woodland");
38 m_IngredientAddHealth[1] = 0;
39 m_IngredientSetHealth[1] = -1;
40 m_IngredientAddQuantity[1] = 0;
41 m_IngredientDestroy[1] =
false;
42 m_IngredientUseSoftSkills[1] =
false;
46 AddResult(
"GhillieSuit_Mossy");
48 m_ResultSetFullQuantity[0] =
false;
49 m_ResultSetQuantity[0] = -1;
50 m_ResultSetHealth[0] = -1;
51 m_ResultInheritsHealth[0] = 1;
52 m_ResultInheritsColor[0] = -1;
53 m_ResultToInventory[0] = 1;
54 m_ResultUseSoftSkills[0] =
false;
55 m_ResultReplacesIngredient[0] = -1;
65 PaintItem.Paint(ingredients[0], ingredients[1],
"B95", player, specialty_weight);