Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Enumerations | |
enum | Direction { RIGHT, LEFT, UP, DOWN } |
Functions | |
void | Inventory (LayoutHolder parent) |
void | InitInputWrapperData () |
protected void | OnInputPresetChanged () |
protected void | OnInputDeviceChanged (EInputDeviceType pInputDeviceType) |
void | Serialize () |
void | Deserialize () |
protected void | LoadPlayerAttachmentIndexes () |
protected int | GetProperControllerStickAngle (int angle) |
protected int | AngleToDirection (int angle) |
void | TimerEnd () |
bool | Controller (Widget w, int control, int value) |
void | DraggingOverHandsPanel (Widget w, int x, int y, Widget receiver) |
void | OnHandsPanelDropReceived (Widget w, int x, int y, Widget receiver) |
void | OnLeftPanelDropReceived (Widget w, int x, int y, Widget receiver) |
void | OnRightPanelDropReceived (Widget w, int x, int y, Widget receiver) |
void | OnCenterPanelDropReceived (Widget w, int x, int y, Widget receiver) |
void | DraggingOverLeftPanel (Widget w, int x, int y, Widget receiver) |
void | DraggingOverRightPanel (Widget w, int x, int y, Widget receiver) |
void | DraggingOverCenterPanel (Widget w, int x, int y, Widget receiver) |
void | Update (float timeslice) |
override void | UpdateInterval () |
void | AddQuickbarItem (InventoryItem item, int index) |
void | EnableMicromanagement () |
void | DisableMicromanagement () |
override void | SetLayoutName () |
void | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) More... | |
void | Reset () |
void | ResetFocusedContainers () |
override void | OnShow () |
override void | OnHide () |
void | UpdateSpecialtyMeter () |
override void | Refresh () |
void | RefreshQuickbar () |
Container | GetFocusedArea () |
void | UpdateConsoleToolbar () |
string | GetStringVariant (string pInputAction, notnull array< string > variants) |
Picks from the strings by active input limiter variant in order: {click,hold,doubleclick}. Intended for inputs that check 'LocalPress' exclusively!! More... | |
void | MoveFocusByContainer (int direction) |
Shifts between containers vertically. More... | |
void | MoveFocusByArea (int direction) |
Shifts between vicinity-hands-player. More... | |
void | InventoryMovementButtonTickHandler (float timeslice) |
enum Direction |
Enumerator | |
---|---|
RIGHT | |
LEFT | |
UP | |
DOWN |
Definition at line 18 of file inventory.c.
void AddQuickbarItem | ( | InventoryItem | item, |
int | index | ||
) |
Definition at line 1028 of file inventory.c.
Definition at line 309 of file inventory.c.
void Deserialize | ( | ) |
Definition at line 199 of file inventory.c.
void DisableMicromanagement | ( | ) |
Definition at line 1067 of file inventory.c.
Definition at line 520 of file inventory.c.
Definition at line 366 of file inventory.c.
Definition at line 510 of file inventory.c.
Definition at line 515 of file inventory.c.
void EnableMicromanagement | ( | ) |
Definition at line 1044 of file inventory.c.
Container GetFocusedArea | ( | ) |
Definition at line 1296 of file inventory.c.
Definition at line 303 of file inventory.c.
Picks from the strings by active input limiter variant in order: {click,hold,doubleclick}. Intended for inputs that check 'LocalPress' exclusively!!
Definition at line 1452 of file inventory.c.
void Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
Definition at line 1104 of file inventory.c.
void InitInputWrapperData | ( | ) |
Definition at line 145 of file inventory.c.
void Inventory | ( | LayoutHolder | parent | ) |
Definition at line 76 of file inventory.c.
void InventoryMovementButtonTickHandler | ( | float | timeslice | ) |
Definition at line 1596 of file inventory.c.
protected void LoadPlayerAttachmentIndexes | ( | ) |
Definition at line 215 of file inventory.c.
void MoveFocusByArea | ( | int | direction | ) |
Shifts between vicinity-hands-player.
Definition at line 1519 of file inventory.c.
void MoveFocusByContainer | ( | int | direction | ) |
Shifts between containers vertically.
Definition at line 1478 of file inventory.c.
Definition at line 415 of file inventory.c.
Definition at line 372 of file inventory.c.
override void OnHide | ( | ) |
Definition at line 1169 of file inventory.c.
protected void OnInputDeviceChanged | ( | EInputDeviceType | pInputDeviceType | ) |
Definition at line 167 of file inventory.c.
protected void OnInputPresetChanged | ( | ) |
Definition at line 160 of file inventory.c.
Definition at line 377 of file inventory.c.
Definition at line 382 of file inventory.c.
override void OnShow | ( | ) |
Definition at line 1131 of file inventory.c.
override void Refresh | ( | ) |
Definition at line 1206 of file inventory.c.
void RefreshQuickbar | ( | ) |
Definition at line 1216 of file inventory.c.
void Reset | ( | ) |
Definition at line 1106 of file inventory.c.
void ResetFocusedContainers | ( | ) |
Definition at line 1113 of file inventory.c.
void Serialize | ( | ) |
Definition at line 193 of file inventory.c.
override void SetLayoutName | ( | ) |
Definition at line 1078 of file inventory.c.
void TimerEnd | ( | ) |
Definition at line 330 of file inventory.c.
void Update | ( | float | timeslice | ) |
Definition at line 590 of file inventory.c.
void UpdateConsoleToolbar | ( | ) |
Definition at line 1329 of file inventory.c.
override void UpdateInterval | ( | ) |
Definition at line 672 of file inventory.c.
void UpdateSpecialtyMeter | ( | ) |
Definition at line 1186 of file inventory.c.
const float BT_REPEAT_DELAY = 0.35 |
Definition at line 61 of file inventory.c.
const float BT_REPEAT_TIME = 0.09 |
Definition at line 62 of file inventory.c.
const float BT_THRESHOLD_VALUE = 0.8 |
Definition at line 63 of file inventory.c.
const int INV_MOV_DOWN = 3 |
Definition at line 67 of file inventory.c.
const int INV_MOV_LEFT = 0 |
Definition at line 64 of file inventory.c.
const int INV_MOV_RIGHT = 1 |
Definition at line 65 of file inventory.c.
const int INV_MOV_UP = 2 |
Definition at line 66 of file inventory.c.
protected Widget m_BottomConsoleToolbar |
Definition at line 40 of file inventory.c.
protected RichTextWidget m_BottomConsoleToolbarRichText |
Definition at line 41 of file inventory.c.
protected ref ContextMenu m_ContextMenu |
Definition at line 43 of file inventory.c.
protected int m_ControllerAngle |
Definition at line 52 of file inventory.c.
protected ref Timer m_ControllerRightStickTimer |
Definition at line 55 of file inventory.c.
protected bool m_ControllerRightStickTimerEnd = true |
Definition at line 54 of file inventory.c.
protected int m_ControllerTilt |
Definition at line 53 of file inventory.c.
protected bool m_HadFastTransferred |
Definition at line 46 of file inventory.c.
protected bool m_HadInspected |
Definition at line 47 of file inventory.c.
protected ref HandsArea m_HandsArea |
Definition at line 30 of file inventory.c.
protected bool m_HoldingQB |
Definition at line 57 of file inventory.c.
UAInput m_InpInp = null |
Definition at line 671 of file inventory.c.
int m_InvInputActive = 0 |
Definition at line 74 of file inventory.c.
protected ref array<string> m_InvInputNames = {"UAUILeftInventory","UAUIRightInventory","UAUIUpInventory","UAUIDownInventory"} |
Definition at line 68 of file inventory.c.
Definition at line 70 of file inventory.c.
protected ref array<UAIDWrapper> m_InvInputWrappers |
Definition at line 69 of file inventory.c.
protected int m_InvInputWrappersCount |
Definition at line 71 of file inventory.c.
UAInput m_InvUAInput |
Definition at line 73 of file inventory.c.
enum Direction m_LeftArea |
protected bool m_NeedUpdateConsoleToolbar |
Definition at line 48 of file inventory.c.
protected ref PlayerPreview m_PlayerPreview |
Definition at line 31 of file inventory.c.
protected InventoryItem m_QBHoveredItems |
Definition at line 58 of file inventory.c.
protected ref InventoryQuickbar m_Quickbar |
Definition at line 32 of file inventory.c.
protected Widget m_QuickbarWidget |
Definition at line 34 of file inventory.c.
protected ref RightArea m_RightArea |
Definition at line 29 of file inventory.c.
protected float m_SensitivityThreshold = 0.0 |
Definition at line 72 of file inventory.c.
protected Widget m_SpecializationIcon |
Definition at line 36 of file inventory.c.
protected Widget m_SpecializationPanel |
Definition at line 35 of file inventory.c.
protected Widget m_TopConsoleToolbarEquipment |
Definition at line 39 of file inventory.c.
protected Widget m_TopConsoleToolbarHands |
Definition at line 38 of file inventory.c.
protected Widget m_TopConsoleToolbarVicinity |
Definition at line 37 of file inventory.c.