Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
meleeattack.c File Reference

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Data Structures

class  PlayerSoundEventBase
 
class  MeleeAttackSoundEvents
 

Functions

class MeleeAttackSoundEvents extends PlayerSoundEventBase MeleeAttackLightEvent ()
 
void MeleeAttackSoundEvents ()
 
override bool CanPlay (PlayerBase player)
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
override void OnEnd ()
 

Function Documentation

◆ CanPlay()

override bool MeleeAttackLightEvent::CanPlay ( PlayerBase  player)

Definition at line 8 of file meleeattack.c.

◆ HasPriorityOverCurrent()

override bool MeleeAttackLightEvent::HasPriorityOverCurrent ( PlayerBase  player,
EPlayerSoundEventID  other_state_id,
EPlayerSoundEventType  type_other 
)

Definition at line 13 of file meleeattack.c.

◆ MeleeAttackLightEvent()

class MeleeAttackSoundEvents extends PlayerSoundEventBase MeleeAttackLightEvent ( )

Definition at line 33 of file meleeattack.c.

◆ MeleeAttackSoundEvents()

void MeleeAttackLightEvent::MeleeAttackSoundEvents ( )

Definition at line 2 of file meleeattack.c.

◆ OnEnd()

override void MeleeAttackLightEvent::OnEnd ( )

Definition at line 22 of file meleeattack.c.