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◆ MagnumAnimState
| Enumerator |
|---|
| DEFAULT | default weapon state
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Definition at line 11 of file magnum.c.
◆ MagnumStableStateID
| Enumerator |
|---|
| UNKNOWN | |
| DEFAULT | default weapon state
|
Definition at line 16 of file magnum.c.
◆ GetCurrentStateID()
| override int GetCurrentStateID |
( |
| ) |
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◆ HasBullet()
| override bool HasBullet |
( |
| ) |
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◆ HasMagazine()
| override bool HasMagazine |
( |
| ) |
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◆ IsJammed()
| override bool IsJammed |
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| ) |
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◆ IsSingleState()
| override bool IsSingleState |
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◆ OnEntry()
◆ OnExit()
◆ init
◆ Magnum_Base
◆ MAGNUM_ROTATION_POSITION_0
| const float MAGNUM_ROTATION_POSITION_0 = 0.0 |
◆ MAGNUM_ROTATION_POSITION_1
| const float MAGNUM_ROTATION_POSITION_1 = 0.167 |
◆ MAGNUM_ROTATION_POSITION_2
| const float MAGNUM_ROTATION_POSITION_2 = 0.334 |
◆ MAGNUM_ROTATION_POSITION_3
| const float MAGNUM_ROTATION_POSITION_3 = 0.500 |
◆ MAGNUM_ROTATION_POSITION_4
| const float MAGNUM_ROTATION_POSITION_4 = 0.668 |
◆ MAGNUM_ROTATION_POSITION_5
| const float MAGNUM_ROTATION_POSITION_5 = 0.835 |
◆ MAGNUM_ROTATION_POSITION_6
| const float MAGNUM_ROTATION_POSITION_6 = 1.0 |
◆ MAGNUM_ROTATION_POSITION_M1
| const float MAGNUM_ROTATION_POSITION_M1 = -0.167 |