Go to the source code of this file.
◆ MagnumAnimState
Enumerator |
---|
DEFAULT | default weapon state
|
Definition at line 11 of file magnum.c.
◆ MagnumStableStateID
Enumerator |
---|
UNKNOWN | |
DEFAULT | default weapon state
|
Definition at line 16 of file magnum.c.
◆ GetCurrentStateID()
override int GetCurrentStateID |
( |
| ) |
|
◆ HasBullet()
override bool HasBullet |
( |
| ) |
|
◆ HasMagazine()
override bool HasMagazine |
( |
| ) |
|
◆ IsJammed()
override bool IsJammed |
( |
| ) |
|
◆ IsSingleState()
override bool IsSingleState |
( |
| ) |
|
◆ OnEntry()
◆ OnExit()
◆ init
◆ Magnum_Base
◆ MAGNUM_ROTATION_POSITION_0
const float MAGNUM_ROTATION_POSITION_0 = 0.0 |
◆ MAGNUM_ROTATION_POSITION_1
const float MAGNUM_ROTATION_POSITION_1 = 0.167 |
◆ MAGNUM_ROTATION_POSITION_2
const float MAGNUM_ROTATION_POSITION_2 = 0.334 |
◆ MAGNUM_ROTATION_POSITION_3
const float MAGNUM_ROTATION_POSITION_3 = 0.500 |
◆ MAGNUM_ROTATION_POSITION_4
const float MAGNUM_ROTATION_POSITION_4 = 0.668 |
◆ MAGNUM_ROTATION_POSITION_5
const float MAGNUM_ROTATION_POSITION_5 = 0.835 |
◆ MAGNUM_ROTATION_POSITION_6
const float MAGNUM_ROTATION_POSITION_6 = 1.0 |
◆ MAGNUM_ROTATION_POSITION_M1
const float MAGNUM_ROTATION_POSITION_M1 = -0.167 |