3 override void SetActions()
12 target.SetAnimationPhaseNow(
"PanelLever", 0);
15 override void OnPanelUsedSynchronized()
17 super.OnPanelUsedSynchronized();
18 SetAnimationPhase(
"PanelLever", 1);
23 override void Interact()
26 GetGame().RegisterNetworkStaticObject(
this);