Dayz
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land_misc_through_static.c
Go to the documentation of this file.
1
class
Land_Misc_Through_Static
:
BuildingSuper
2
{
3
override
EWaterSourceObjectType
GetWaterSourceObjectType
()
4
{
5
return
EWaterSourceObjectType
.THROUGH;
6
}
7
8
override
int
GetLiquidSourceType
()
9
{
10
return
LIQUID_FRESHWATER
;
11
}
12
13
override
void
SetActions
()
14
{
15
super.SetActions();
16
17
RemoveAction
(
ActionDrink
);
18
19
AddAction
(
ActionWashHandsWell
);
20
AddAction
(
ActionDrinkThroughContinuous
);
21
AddAction
(
ActionFillBottleBase
);
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}
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}
ActionWashHandsWell
ActionWashHandsWellCB ActionContinuousBaseCB ActionWashHandsWell()
Definition
actionwashhandswell.c:11
AddAction
void AddAction(typename actionName)
Definition
advancedcommunication.c:220
RemoveAction
void RemoveAction(typename actionName)
Definition
advancedcommunication.c:252
ActionDrink
Definition
actiondrink.c:10
ActionDrinkThroughContinuous
Definition
actiondrinkthroughcontinuous.c:2
ActionFillBottleBase
Definition
actionfillbottlebase.c:27
BuildingSuper
Definition
fuelstation.c:2
Land_Misc_Through_Static
Definition
land_misc_through_static.c:2
Land_Misc_Through_Static::GetLiquidSourceType
override int GetLiquidSourceType()
Definition
land_misc_through_static.c:8
Land_Misc_Through_Static::GetWaterSourceObjectType
override EWaterSourceObjectType GetWaterSourceObjectType()
Definition
land_misc_through_static.c:3
Land_Misc_Through_Static::SetActions
override void SetActions()
Definition
land_misc_through_static.c:13
EWaterSourceObjectType
EWaterSourceObjectType
Definition
ewatersourceobjecttype.c:2
LIQUID_FRESHWATER
const int LIQUID_FRESHWATER
Definition
constants.c:554
Games
Dayz
scripts
4_world
entities
building
industrial
misc
land_misc_through_static.c
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