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jumpevents.c File Reference

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Data Structures

class  PlayerSoundEventBase
 

Functions

class JumpEventsBase extends PlayerSoundEventBase JumpSoundEvent ()
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
override bool CanPlay (PlayerBase player)
 
override void OnPlay (PlayerBase player)
 
override void OnEnd ()
 

Function Documentation

◆ CanPlay()

override bool JumpSoundEvent::CanPlay ( PlayerBase  player)

Definition at line 7 of file jumpevents.c.

◆ HasPriorityOverCurrent()

override bool JumpSoundEvent::HasPriorityOverCurrent ( PlayerBase  player,
EPlayerSoundEventID  other_state_id,
EPlayerSoundEventType  type_other 
)

Definition at line 2 of file jumpevents.c.

◆ JumpSoundEvent()

class JumpEventsBase extends PlayerSoundEventBase JumpSoundEvent ( )

Definition at line 35 of file jumpevents.c.

◆ OnEnd()

override void JumpSoundEvent::OnEnd ( )

Definition at line 23 of file jumpevents.c.

◆ OnPlay()

override void JumpSoundEvent::OnPlay ( PlayerBase  player)

Definition at line 16 of file jumpevents.c.