Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
injuryevents.c File Reference

Go to the source code of this file.

Data Structures

class  PlayerSoundEventBase
 
class  InjurySoundEvents
 

Functions

class InjurySoundEvents extends PlayerSoundEventBase InjuryLightSoundEvent ()
 
void InjurySoundEvents ()
 
override bool CanPlay (PlayerBase player)
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
class InjuryMediumSoundEvent extends InjurySoundEvents InjuryHeavySoundEvent ()
 
void InjuryMediumSoundEvent ()
 

Function Documentation

◆ CanPlay()

override bool InjuryLightSoundEvent::CanPlay ( PlayerBase  player)

Definition at line 9 of file injuryevents.c.

◆ HasPriorityOverCurrent()

override bool InjuryLightSoundEvent::HasPriorityOverCurrent ( PlayerBase  player,
EPlayerSoundEventID  other_state_id,
EPlayerSoundEventType  type_other 
)

Definition at line 14 of file injuryevents.c.

◆ InjuryHeavySoundEvent()

class InjuryMediumSoundEvent extends InjurySoundEvents InjuryHeavySoundEvent ( )

Definition at line 43 of file injuryevents.c.

◆ InjuryLightSoundEvent()

class InjurySoundEvents extends PlayerSoundEventBase InjuryLightSoundEvent ( )

Definition at line 23 of file injuryevents.c.

◆ InjuryMediumSoundEvent()

void InjuryHeavySoundEvent::InjuryMediumSoundEvent ( )

Definition at line 2 of file injuryevents.c.

◆ InjurySoundEvents()

void InjuryLightSoundEvent::InjurySoundEvents ( )

Definition at line 3 of file injuryevents.c.