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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | PlayerSoundEventBase |
| class | HoldBreathSoundEventBase |
Functions | |
| class HoldBreathSoundEventBase extends PlayerSoundEventBase | HoldBreathSoundEvent () |
| void | HoldBreathSoundEventBase () |
| override bool | HasHoldBreathException () |
| override bool | HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other) |
| class ExhaustedBreathSoundEvent extends HoldBreathSoundEventBase | ReleaseBreathSoundEvent () |
| void | ExhaustedBreathSoundEvent () |
| void ReleaseBreathSoundEvent::ExhaustedBreathSoundEvent | ( | ) |
Definition at line 26 of file holdbreathevents.c.
| override bool HoldBreathSoundEvent::HasHoldBreathException | ( | ) |
Definition at line 7 of file holdbreathevents.c.
| override bool HasPriorityOverCurrent | ( | PlayerBase | player, |
| EPlayerSoundEventID | other_state_id, | ||
| EPlayerSoundEventType | type_other | ||
| ) |
Definition at line 25 of file holdbreathevents.c.
| class HoldBreathSoundEventBase extends PlayerSoundEventBase HoldBreathSoundEvent | ( | ) |
Definition at line 18 of file holdbreathevents.c.
| void HoldBreathSoundEvent::HoldBreathSoundEventBase | ( | ) |
Definition at line 2 of file holdbreathevents.c.
| class ExhaustedBreathSoundEvent extends HoldBreathSoundEventBase ReleaseBreathSoundEvent | ( | ) |
Definition at line 52 of file holdbreathevents.c.