Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
hippack_colorbase.c
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1
class
HipPack_ColorBase
:
Belt_Base
2
{
3
override
bool
CanPutInCargo(
EntityAI
parent )
4
{
5
if
( !super.CanPutInCargo( parent ) )
6
{
7
return
false
;
8
}
9
10
return
IsEmpty
();
11
}
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override
bool
CanReceiveAttachment(
EntityAI
attachment,
int
slotId )
14
{
15
if
( !super.CanReceiveAttachment( attachment, slotId ) )
16
{
17
return
false
;
18
}
19
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return
!GetInventory().IsInCargo();
21
}
22
23
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//Debug menu Spawn Ground Special
25
override
void
OnDebugSpawn()
26
{
27
EntityAI
entity;
28
if
(
Class
.CastTo(entity,
this
) )
29
{
30
entity.GetInventory().CreateInInventory(
"Canteen"
);
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}
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}
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};
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class
HipPack_Black
:
HipPack_ColorBase
{};
35
class
HipPack_Green
:
HipPack_ColorBase
{};
36
class
HipPack_Medical
:
HipPack_ColorBase
{};
37
class
HipPack_Party
:
HipPack_ColorBase
{};
HipPack_Black
Definition:
hippack_colorbase.c:34
HipPack_Party
Definition:
hippack_colorbase.c:37
HipPack_Green
Definition:
hippack_colorbase.c:35
Belt_Base
Definition:
leatherbelt_colorbase.c:1
IsEmpty
override bool IsEmpty()
Definition:
fireplacebase.c:2454
HipPack_ColorBase
Definition:
hippack_colorbase.c:1
HipPack_Medical
Definition:
hippack_colorbase.c:36
Class
Super root of all classes in Enforce script.
Definition:
enscript.c:10
EntityAI
Definition:
building.c:5
DAYZ
scripts_v1.24.157551
scripts
world
entities
itembase
clothing
hippack_colorbase.c
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