Dayz Build 1.29.163047, Scripts Rev. 123548
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Belt_Base Class Reference
Inheritance diagram for Belt_Base:
Clothing CivilianBelt HipPack_ColorBase LeatherKnifeSheath MilitaryBelt NylonKnifeSheath RopeBelt HipPack_Black HipPack_Green HipPack_Medical HipPack_Party

Private Member Functions

override bool CanPutInCargo (EntityAI parent)
override bool CanReceiveAttachment (EntityAI attachment, int slotId)
Private Member Functions inherited from Clothing
void AttachLightOnHead (EntityAI person)
void CheckParent ()
void CreateHeadtorchLight ()
override ItemBase GetLightSourceItem ()
void InitGlobalExclusionValues ()
override bool IsLightSource ()
override void OnInvisibleSet (bool invisible)
void OnLightCreated ()
override void OnWasAttached (EntityAI parent, int slot_id)
override void OnWasDetached (EntityAI parent, int slot_id)
override void OnWork (float consumed_energy)
override void OnWorkStart ()
override void OnWorkStop ()
override void SetActions ()

Detailed Description

Definition at line 1 of file leatherbelt_colorbase.c.

Member Function Documentation

◆ CanPutInCargo()

override bool CanPutInCargo ( EntityAI parent)
inlineprivate

Definition at line 3 of file leatherbelt_colorbase.c.

References IsEmpty().

◆ CanReceiveAttachment()

override bool CanReceiveAttachment ( EntityAI attachment,
int slotId )
inlineprivate

Definition at line 13 of file leatherbelt_colorbase.c.


The documentation for this class was generated from the following file: