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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | HandGuardBase |
| TODO(kumarjac): This guard is unused but it has a fault and doesn't conform with maximimal/minimal checks on "Juncture"/"Remote". More... | |
| class | HandGuardBase |
| TODO(kumarjac): This guard is unused but it has a fault and doesn't conform with maximimal/minimal checks on "Juncture"/"Remote". More... | |
| class | HandGuardBase |
| TODO(kumarjac): This guard is unused but it has a fault and doesn't conform with maximimal/minimal checks on "Juncture"/"Remote". More... | |
| class | HandSelectAnimationOfForceSwapInHandsEvent |
Functions | |
| int | SlotToAnimType (notnull Man player, notnull InventoryLocation src, InventoryLocation dst=null) |
| bool | SelectAnimationOfTakeToHands (notnull Man player, notnull InventoryLocation src, notnull InventoryLocation dst, out int animType) |
| bool | SelectAnimationOfMoveFromHands (notnull Man player, notnull InventoryLocation src, notnull InventoryLocation dst, out int animType) |
| bool | SelectAnimationOfForceSwapInHands (notnull Man player, notnull InventoryLocation old_src, notnull InventoryLocation new_src, notnull InventoryLocation old_dst, notnull InventoryLocation new_dst, out int animType1, out int animType2) |
| bool SelectAnimationOfForceSwapInHands | ( | notnull Man | player, |
| notnull InventoryLocation | old_src, | ||
| notnull InventoryLocation | new_src, | ||
| notnull InventoryLocation | old_dst, | ||
| notnull InventoryLocation | new_dst, | ||
| out int | animType1, | ||
| out int | animType2 | ||
| ) |
Definition at line 155 of file handanimated_guards.c.
| bool SelectAnimationOfMoveFromHands | ( | notnull Man | player, |
| notnull InventoryLocation | src, | ||
| notnull InventoryLocation | dst, | ||
| out int | animType | ||
| ) |
Definition at line 137 of file handanimated_guards.c.
| bool SelectAnimationOfTakeToHands | ( | notnull Man | player, |
| notnull InventoryLocation | src, | ||
| notnull InventoryLocation | dst, | ||
| out int | animType | ||
| ) |
Definition at line 117 of file handanimated_guards.c.
| int SlotToAnimType | ( | notnull Man | player, |
| notnull InventoryLocation | src, | ||
| InventoryLocation | dst = null |
||
| ) |
Definition at line 1 of file handanimated_guards.c.