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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | Managed |
| TODO doc. More... | |
Typedefs | |
| typedef map< int, ref GameplayEffectsData > | GameplayEffectDataMap |
Functions | |
| void | GameplayEffectsDataImage (array< ref Widget > input, int type, int user_override=-1) |
| void | SetSaturationMultiplier (float value) |
| float | GetSaturationMultiplier () |
Variables | |
| class GameplayEffectsData extends Managed | m_OriginalColors |
| ref array< int > | m_CurrentColors |
| protected float | m_SaturationMultiplier |
| typedef map<int,ref GameplayEffectsData> GameplayEffectDataMap |
Definition at line 105 of file gewidgetsmetadata.c.
Definition at line 77 of file gewidgetsmetadata.c.
| float GetSaturationMultiplier | ( | ) |
Definition at line 99 of file gewidgetsmetadata.c.
| void SetSaturationMultiplier | ( | float | value | ) |
Definition at line 94 of file gewidgetsmetadata.c.
Definition at line 73 of file gewidgetsmetadata.c.
| class GameplayEffectsData extends Managed m_OriginalColors |
| protected float m_SaturationMultiplier |
Definition at line 75 of file gewidgetsmetadata.c.