Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
gardenplot.c File Reference

Go to the source code of this file.

Data Structures

class  GardenBase
class  GardenPlotGreenhouse

Functions

GardenPlotGreenhouse GardenPlot EOnInit (IEntity other, int extra)
override int GetGardenSlotsCount ()
override void OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0")
override void RefreshSlots ()
override void SyncSlots ()

Variables

class GardenPlot extends GardenBase POLYTUNNEL_SLOT_COUNT = 13

Function Documentation

◆ EOnInit()

GardenPlotGreenhouse GardenPlot EOnInit ( IEntity other,
int extra )

Definition at line 152 of file gardenplot.c.

◆ GetGardenSlotsCount()

override int GetGardenSlotsCount ( )

Definition at line 139 of file gardenplot.c.

References POLYTUNNEL_SLOT_COUNT.

◆ OnPlacementComplete()

override void OnPlacementComplete ( Man player,
vector position = "0 0 0",
vector orientation = "0 0 0" )

Definition at line 144 of file gardenplot.c.

References g_Game, and SyncSlots().

◆ RefreshSlots()

override void RefreshSlots ( )

◆ SyncSlots()

override void SyncSlots ( )

Variable Documentation

◆ POLYTUNNEL_SLOT_COUNT

class GardenPlot extends GardenBase POLYTUNNEL_SLOT_COUNT = 13

Referenced by GetGardenSlotsCount().