Dayz Build 1.29.163047, Scripts Rev. 123548
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fireworkslauncher.c File Reference

Go to the source code of this file.

Data Structures

class  ExplosionLight
class  FireworksLauncher
class  FireworksLauncherClientEvent

Functions

void ExplosionLight ()
float GetExplosionDistance ()
vector GetExplosionPosition ()
vector GetShotPos ()
void Init (vector pos)
override void OnExplode ()
ExplosionLight PointLightBase OnFired ()

Variables

FireworksLauncherClientEvent m_ShotPos

Function Documentation

◆ ExplosionLight()

void ExplosionLight ( )

Definition at line 0 of file fireworkslauncher.c.

◆ GetExplosionDistance()

float GetExplosionDistance ( )
protected

Definition at line 306 of file fireworkslauncher.c.

References Math::RandomFloatInclusive().

◆ GetExplosionPosition()

vector GetExplosionPosition ( )
protected

◆ GetShotPos()

vector GetShotPos ( )
protected

Definition at line 301 of file fireworkslauncher.c.

References m_ShotPos.

◆ Init()

void Init ( vector pos)
protected

Definition at line 293 of file fireworkslauncher.c.

References m_ShotPos, and Math::RandomFloatInclusive().

◆ OnExplode()

◆ OnFired()

Variable Documentation

◆ m_ShotPos

Referenced by GetShotPos(), and Init().