Dayz Build 1.29.163047, Scripts Rev. 123548
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ExplosionLight Class Reference
Inheritance diagram for ExplosionLight:
PointLightBase

Private Member Functions

void ExplosionLight ()
Private Member Functions inherited from PointLightBase
void BuoyLight ()
void EntranceLight ()
override void EOnFrame (IEntity other, float timeSlice)
void Roadblock_Light ()

Additional Inherited Members

Private Attributes inherited from PointLightBase
const int BASE_BRIGTHNESS = 5
const string LIGHT_MAT_OFF = "DZ\\structures_sakhal\\industrial\\harbour\\data\\Buoy_01_glass.rvmat"
float m_DefaultBrightness = 5.5
float m_DefaultRadius = 20
bool m_IsOn

Detailed Description

Definition at line 1 of file fireworkslauncher.c.

Constructor & Destructor Documentation

◆ ExplosionLight()

void ExplosionLight ( )
inlineprivate

Definition at line 3 of file fireworkslauncher.c.

Referenced by OnFired().


The documentation for this class was generated from the following file: