3 proto native
void DisableSimulation(
bool disable);
6 proto native
bool GetIsSimulationDisabled();
9 proto native
int GetSimulationTimeStamp();
12 proto native
float GetAnimationPhase(
string animation);
15 proto native
void SetAnimationPhase(
string animation,
float phase);
18 void SetAnimationPhaseNow(
string animation,
float phase)
20 ResetAnimationPhase(animation, phase);
21 SetAnimationPhase(animation, phase);
24 proto native
void ResetAnimationPhase(
string animation,
float phase);
32 proto native
int GetBoneIndex(
string proxySelectionName );
35 proto native
Object GetBoneObject(
int boneIndex );
38 proto native
void SetInvisible(
bool invisible);
41 void OnInvisibleSet(
bool invisible);
48 proto
void MoveInTime(
vector targetTransform[4],
float deltaT);
61 bool OnNetworkTransformUpdate(out
vector pos, out
vector ypr);