Dayz Build 1.29.163047, Scripts Rev. 123548
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dayzplayercfgsounds.c File Reference

Go to the source code of this file.

Data Structures

class  DayZPlayerTypeStepSoundLookupTable
class  DayZPlayerTypeVoiceSoundLookupTable

Functions

class DayZPlayerTypeStepSoundLookupTableImpl extends DayZPlayerTypeStepSoundLookupTable DayZPlayerTypeAttachmentSoundLookupTableImpl ()
void DayZPlayerTypeRegisterSounds (DayZPlayerType pType)
void DayZPlayerTypeSoundTableImpl ()
void DayZPlayerTypeStepSoundLookupTableImpl ()
static DayZPlayerTypeStepSoundLookupTableImpl GetInstance ()
override SoundObjectBuilder GetSoundBuilder (int eventId, int pMovement, int pSurfaceHash, AnimBootsType pBoots)
override SoundObjectBuilder GetSoundBuilder (int eventId, string slotName, int attachmentHash)
override AnimSoundEvent GetSoundEvent (int event_id)

Variables

ref map< int, ref AnimSoundEvent > m_AnimSoundEvents
ref array< ref AnimSoundEvent > m_animSoundEvents
 DEPRECATED.
static ref DayZPlayerTypeStepSoundLookupTableImpl m_instance
autoptr map< int, ref StepSoundLookupTablem_pSoundTableInstances
autoptr map< int, StepSoundLookupTablem_pSoundTables

Function Documentation

◆ DayZPlayerTypeAttachmentSoundLookupTableImpl()

class DayZPlayerTypeStepSoundLookupTableImpl extends DayZPlayerTypeStepSoundLookupTable DayZPlayerTypeAttachmentSoundLookupTableImpl ( )

◆ DayZPlayerTypeRegisterSounds()

void DayZPlayerTypeRegisterSounds ( DayZPlayerType pType)
private

◆ DayZPlayerTypeSoundTableImpl()

void DayZPlayerTypeSoundTableImpl ( )
private

Definition at line 253 of file dayzplayercfgsounds.c.

References g_Game, and m_AnimSoundEvents.

Referenced by DayZPlayerTypeRegisterSounds().

◆ DayZPlayerTypeStepSoundLookupTableImpl()

void DayZPlayerTypeStepSoundLookupTableImpl ( )

◆ GetInstance()

◆ GetSoundBuilder() [1/2]

override SoundObjectBuilder GetSoundBuilder ( int eventId,
int pMovement,
int pSurfaceHash,
AnimBootsType pBoots )

Definition at line 135 of file dayzplayercfgsounds.c.

◆ GetSoundBuilder() [2/2]

override SoundObjectBuilder GetSoundBuilder ( int eventId,
string slotName,
int attachmentHash )

◆ GetSoundEvent()

override AnimSoundEvent GetSoundEvent ( int event_id)
private

Definition at line 271 of file dayzplayercfgsounds.c.

References m_AnimSoundEvents.

Variable Documentation

◆ m_AnimSoundEvents

ref map<int, ref AnimSoundEvent> m_AnimSoundEvents
private

Definition at line 251 of file dayzplayercfgsounds.c.

◆ m_animSoundEvents

ref array<ref AnimSoundEvent> m_animSoundEvents
private

DEPRECATED.

Definition at line 285 of file dayzplayercfgsounds.c.

◆ m_instance

class DayZPlayerTypeVoiceSoundLookupTableImpl extends DayZPlayerTypeVoiceSoundLookupTable m_instance
staticprivate

Definition at line 200 of file dayzplayercfgsounds.c.

◆ m_pSoundTableInstances

autoptr map< int, ref AttachmentSoundLookupTable > m_pSoundTableInstances
private

Definition at line 201 of file dayzplayercfgsounds.c.

Referenced by DayZPlayerTypeStepSoundLookupTableImpl(), and GetInstance().

◆ m_pSoundTables

autoptr map< int, AttachmentSoundLookupTable > m_pSoundTables
private