Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
class | DayZPlayerTypeStepSoundLookupTable |
class | DayZPlayerTypeVoiceSoundLookupTable |
Functions | |
class DayZPlayerTypeStepSoundLookupTableImpl extends DayZPlayerTypeStepSoundLookupTable | DayZPlayerTypeAttachmentSoundLookupTableImpl () |
void | DayZPlayerTypeStepSoundLookupTableImpl () |
override SoundObjectBuilder | GetSoundBuilder (int eventId, int pMovement, int pSurfaceHash, AnimBootsType pBoots) |
override SoundObjectBuilder | GetSoundBuilder (int eventId, string slotName, int attachmentHash) |
class DayZPlayerTypeVoiceSoundLookupTableImpl extends DayZPlayerTypeVoiceSoundLookupTable | DayZPlayerTypeSoundTableImpl () |
void | DayZPlayerTypeVoiceSoundLookupTableImpl () |
override SoundObjectBuilder | GetSoundBuilder (int eventId, int parameterHash) |
override NoiseParams | GetNoiseParams (int eventId) |
override AnimSoundEvent | GetSoundEvent (int event_id) |
void | DayZPlayerTypeRegisterSounds (DayZPlayerType pType) |
Variables | |
private autoptr map< int, ref StepSoundLookupTable > | m_pSoundTableInstances |
private autoptr map< int, StepSoundLookupTable > | m_pSoundTables |
private ref array< ref AnimSoundEvent > | m_animSoundEvents |
class DayZPlayerTypeStepSoundLookupTableImpl extends DayZPlayerTypeStepSoundLookupTable DayZPlayerTypeAttachmentSoundLookupTableImpl | ( | ) |
Definition at line 105 of file dayzplayercfgsounds.c.
void DayZPlayerTypeRegisterSounds | ( | DayZPlayerType | pType | ) |
register events
load and register step sound lookup table
Definition at line 325 of file dayzplayercfgsounds.c.
class DayZPlayerTypeVoiceSoundLookupTableImpl extends DayZPlayerTypeVoiceSoundLookupTable DayZPlayerTypeSoundTableImpl | ( | ) |
Definition at line 250 of file dayzplayercfgsounds.c.
void DayZPlayerTypeAttachmentSoundLookupTableImpl::DayZPlayerTypeStepSoundLookupTableImpl | ( | ) |
Definition at line 2 of file dayzplayercfgsounds.c.
void DayZPlayerTypeSoundTableImpl::DayZPlayerTypeVoiceSoundLookupTableImpl | ( | ) |
Definition at line 162 of file dayzplayercfgsounds.c.
override NoiseParams DayZPlayerTypeSoundTableImpl::GetNoiseParams | ( | int | eventId | ) |
Definition at line 217 of file dayzplayercfgsounds.c.
override SoundObjectBuilder DayZPlayerTypeSoundTableImpl::GetSoundBuilder | ( | int | eventId, |
int | parameterHash | ||
) |
Definition at line 204 of file dayzplayercfgsounds.c.
override SoundObjectBuilder DayZPlayerTypeAttachmentSoundLookupTableImpl::GetSoundBuilder | ( | int | eventId, |
int | pMovement, | ||
int | pSurfaceHash, | ||
AnimBootsType | pBoots | ||
) |
Definition at line 31 of file dayzplayercfgsounds.c.
override SoundObjectBuilder GetSoundBuilder | ( | int | eventId, |
string | slotName, | ||
int | attachmentHash | ||
) |
Definition at line 138 of file dayzplayercfgsounds.c.
override AnimSoundEvent GetSoundEvent | ( | int | event_id | ) |
Definition at line 268 of file dayzplayercfgsounds.c.
private ref array<ref AnimSoundEvent> m_animSoundEvents |
Definition at line 291 of file dayzplayercfgsounds.c.
private autoptr map< int, ref PlayerVoiceLookupTable > m_pSoundTableInstances |
Definition at line 97 of file dayzplayercfgsounds.c.
private autoptr map< int, PlayerVoiceLookupTable > m_pSoundTables |
Definition at line 98 of file dayzplayercfgsounds.c.