Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
dayzplayercfgsounds.c File Reference

Go to the source code of this file.

Data Structures

class  DayZPlayerTypeStepSoundLookupTable
 
class  DayZPlayerTypeVoiceSoundLookupTable
 

Functions

class DayZPlayerTypeStepSoundLookupTableImpl extends DayZPlayerTypeStepSoundLookupTable DayZPlayerTypeAttachmentSoundLookupTableImpl ()
 
void DayZPlayerTypeStepSoundLookupTableImpl ()
 
override SoundObjectBuilder GetSoundBuilder (int eventId, int pMovement, int pSurfaceHash, AnimBootsType pBoots)
 
override SoundObjectBuilder GetSoundBuilder (int eventId, string slotName, int attachmentHash)
 
class DayZPlayerTypeVoiceSoundLookupTableImpl extends DayZPlayerTypeVoiceSoundLookupTable DayZPlayerTypeSoundTableImpl ()
 
void DayZPlayerTypeVoiceSoundLookupTableImpl ()
 
override SoundObjectBuilder GetSoundBuilder (int eventId, int parameterHash)
 
override NoiseParams GetNoiseParams (int eventId)
 
override AnimSoundEvent GetSoundEvent (int event_id)
 
void DayZPlayerTypeRegisterSounds (DayZPlayerType pType)
 

Variables

private autoptr map< int, ref StepSoundLookupTablem_pSoundTableInstances
 
private autoptr map< int, StepSoundLookupTablem_pSoundTables
 
private ref array< ref AnimSoundEvent > m_animSoundEvents
 

Function Documentation

◆ DayZPlayerTypeAttachmentSoundLookupTableImpl()

class DayZPlayerTypeStepSoundLookupTableImpl extends DayZPlayerTypeStepSoundLookupTable DayZPlayerTypeAttachmentSoundLookupTableImpl ( )

Definition at line 105 of file dayzplayercfgsounds.c.

◆ DayZPlayerTypeRegisterSounds()

void DayZPlayerTypeRegisterSounds ( DayZPlayerType  pType)

register events

load and register step sound lookup table

Definition at line 325 of file dayzplayercfgsounds.c.

◆ DayZPlayerTypeSoundTableImpl()

class DayZPlayerTypeVoiceSoundLookupTableImpl extends DayZPlayerTypeVoiceSoundLookupTable DayZPlayerTypeSoundTableImpl ( )

Definition at line 250 of file dayzplayercfgsounds.c.

◆ DayZPlayerTypeStepSoundLookupTableImpl()

void DayZPlayerTypeAttachmentSoundLookupTableImpl::DayZPlayerTypeStepSoundLookupTableImpl ( )

Definition at line 2 of file dayzplayercfgsounds.c.

◆ DayZPlayerTypeVoiceSoundLookupTableImpl()

void DayZPlayerTypeSoundTableImpl::DayZPlayerTypeVoiceSoundLookupTableImpl ( )

Definition at line 162 of file dayzplayercfgsounds.c.

◆ GetNoiseParams()

override NoiseParams DayZPlayerTypeSoundTableImpl::GetNoiseParams ( int  eventId)

Definition at line 217 of file dayzplayercfgsounds.c.

◆ GetSoundBuilder() [1/3]

override SoundObjectBuilder DayZPlayerTypeSoundTableImpl::GetSoundBuilder ( int  eventId,
int  parameterHash 
)

Definition at line 204 of file dayzplayercfgsounds.c.

◆ GetSoundBuilder() [2/3]

override SoundObjectBuilder DayZPlayerTypeAttachmentSoundLookupTableImpl::GetSoundBuilder ( int  eventId,
int  pMovement,
int  pSurfaceHash,
AnimBootsType  pBoots 
)

Definition at line 31 of file dayzplayercfgsounds.c.

◆ GetSoundBuilder() [3/3]

override SoundObjectBuilder GetSoundBuilder ( int  eventId,
string  slotName,
int  attachmentHash 
)

Definition at line 138 of file dayzplayercfgsounds.c.

◆ GetSoundEvent()

override AnimSoundEvent GetSoundEvent ( int  event_id)

Definition at line 268 of file dayzplayercfgsounds.c.

Variable Documentation

◆ m_animSoundEvents

private ref array<ref AnimSoundEvent> m_animSoundEvents

Definition at line 291 of file dayzplayercfgsounds.c.

◆ m_pSoundTableInstances

private autoptr map< int, ref PlayerVoiceLookupTable > m_pSoundTableInstances

Definition at line 97 of file dayzplayercfgsounds.c.

◆ m_pSoundTables

private autoptr map< int, PlayerVoiceLookupTable > m_pSoundTables

Definition at line 98 of file dayzplayercfgsounds.c.