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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | DayZPlayerTypeStepSoundLookupTable |
| class | DayZPlayerTypeVoiceSoundLookupTable |
Functions | |
| class DayZPlayerTypeStepSoundLookupTableImpl extends DayZPlayerTypeStepSoundLookupTable | DayZPlayerTypeAttachmentSoundLookupTableImpl () |
| void | DayZPlayerTypeRegisterSounds (DayZPlayerType pType) |
| void | DayZPlayerTypeSoundTableImpl () |
| void | DayZPlayerTypeStepSoundLookupTableImpl () |
| static DayZPlayerTypeStepSoundLookupTableImpl | GetInstance () |
| override SoundObjectBuilder | GetSoundBuilder (int eventId, int pMovement, int pSurfaceHash, AnimBootsType pBoots) |
| override SoundObjectBuilder | GetSoundBuilder (int eventId, string slotName, int attachmentHash) |
| override AnimSoundEvent | GetSoundEvent (int event_id) |
Variables | |
| ref map< int, ref AnimSoundEvent > | m_AnimSoundEvents |
| ref array< ref AnimSoundEvent > | m_animSoundEvents |
| DEPRECATED. | |
| static ref DayZPlayerTypeStepSoundLookupTableImpl | m_instance |
| autoptr map< int, ref StepSoundLookupTable > | m_pSoundTableInstances |
| autoptr map< int, StepSoundLookupTable > | m_pSoundTables |
| class DayZPlayerTypeStepSoundLookupTableImpl extends DayZPlayerTypeStepSoundLookupTable DayZPlayerTypeAttachmentSoundLookupTableImpl | ( | ) |
Definition at line 1 of file dayzplayercfgsounds.c.
References DayZPlayerTypeStepSoundLookupTableImpl().
Referenced by DayZPlayerTypeRegisterSounds().
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private |
register events
load and register step sound lookup table
Definition at line 319 of file dayzplayercfgsounds.c.
References DayZPlayerType(), DayZPlayerTypeAttachmentSoundLookupTableImpl(), DayZPlayerTypeSoundTableImpl(), DayZPlayerTypeStepSoundLookupTableImpl(), and g_Game.
Referenced by DayZPlayerTypeUtils::DayZPlayerTypeCreate().
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private |
Definition at line 253 of file dayzplayercfgsounds.c.
References g_Game, and m_AnimSoundEvents.
Referenced by DayZPlayerTypeRegisterSounds().
| void DayZPlayerTypeStepSoundLookupTableImpl | ( | ) |
Definition at line 106 of file dayzplayercfgsounds.c.
References g_Game, string::Hash(), m_pSoundTableInstances, m_pSoundTables, and slotName.
Referenced by DayZPlayerTypeAttachmentSoundLookupTableImpl(), and DayZPlayerTypeRegisterSounds().
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static |
Definition at line 192 of file dayzplayercfgsounds.c.
References g_Game, string::Hash(), m_pSoundTableInstances, and PlayerVoiceLookupTable().
| override SoundObjectBuilder GetSoundBuilder | ( | int | eventId, |
| int | pMovement, | ||
| int | pSurfaceHash, | ||
| AnimBootsType | pBoots ) |
Definition at line 135 of file dayzplayercfgsounds.c.
| override SoundObjectBuilder GetSoundBuilder | ( | int | eventId, |
| string | slotName, | ||
| int | attachmentHash ) |
Definition at line 138 of file dayzplayercfgsounds.c.
References SoundLookupTable::GetSoundBuilder(), m_pSoundTables, slotName, and SoundObjectBuilder().
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private |
Definition at line 271 of file dayzplayercfgsounds.c.
References m_AnimSoundEvents.
Definition at line 251 of file dayzplayercfgsounds.c.
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private |
DEPRECATED.
Definition at line 285 of file dayzplayercfgsounds.c.
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staticprivate |
Definition at line 200 of file dayzplayercfgsounds.c.
Definition at line 201 of file dayzplayercfgsounds.c.
Referenced by DayZPlayerTypeStepSoundLookupTableImpl(), and GetInstance().
Definition at line 202 of file dayzplayercfgsounds.c.
Referenced by DayZPlayerTypeStepSoundLookupTableImpl(), and GetSoundBuilder().