Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
dayzanimalinputcontroller.c
Go to the documentation of this file.
1
24
48
50{
51 proto native bool IsDead();
52 proto native bool IsAttack();
53
54 proto native void OverrideBehaviourAction(bool state, int action);
55 proto native int GetBehaviourAction();
56
57 //--------------------------------------------------------------
58
61 {
62 }
63
66 {
67 }
68};
proto native bool IsAttack()
proto native bool IsDead()
void ~DayZAnimalInputController()
never destroyed by script
void DayZAnimalInputController()
never created by script
proto native int GetBehaviourAction()
proto native void OverrideBehaviourAction(bool state, int action)
void DayZCreatureAIInputController()
never created by script
DayZAnimalBehaviourSlot
defined in C++
DayZAnimalBehaviourAction
defined in C++
@ NONE
body is not in simulation, nor in collision world