5 m_Name =
"#STR_CraftBoneKnife0";
6 m_IsInstaRecipe =
false;
7 m_AnimationLength = 1.5;
12 m_MinDamageIngredient[0] = -1;
13 m_MaxDamageIngredient[0] = 3;
15 m_MinQuantityIngredient[0] = 1;
16 m_MaxQuantityIngredient[0] = -1;
18 m_MinDamageIngredient[1] = -1;
19 m_MaxDamageIngredient[1] = 3;
21 m_MinQuantityIngredient[1] = 1;
22 m_MaxQuantityIngredient[1] = -1;
27 InsertIngredientEx(0,
"Bone",
"BoneKnife_stone");
29 m_IngredientAddHealth[0] = 0;
30 m_IngredientSetHealth[0] = -1;
31 m_IngredientAddQuantity[0] = -1;
32 m_IngredientDestroy[0] =
false;
33 m_IngredientUseSoftSkills[0] =
false;
36 InsertIngredient(1,
"Stone");
37 InsertIngredient(1,
"SmallStone");
39 m_IngredientAddHealth[1] = 0;
40 m_IngredientSetHealth[1] = -1;
41 m_IngredientAddQuantity[1] = 0;
42 m_IngredientDestroy[1] =
false;
43 m_IngredientUseSoftSkills[1] =
false;
47 AddResult(
"BoneKnife");
49 m_ResultSetFullQuantity[0] =
false;
50 m_ResultSetQuantity[0] = -1;
51 m_ResultSetHealth[0] = -1;
52 m_ResultInheritsHealth[0] = -2;
53 m_ResultInheritsColor[0] = -1;
54 m_ResultToInventory[0] = -2;
55 m_ResultUseSoftSkills[0] =
false;
56 m_ResultReplacesIngredient[0] = -1;
67 Class.CastTo(ingredient0, ingredients[0]);
69 Class.CastTo(result, results.Get(0));
70 MiscGameplayFunctions.TransferItemProperties(ingredient0,result,
false,
true,
true,
true);