5 m_Name =
"#STR_CraftBaseBallBatBarbed0";
6 m_IsInstaRecipe =
false;
11 m_MinDamageIngredient[0] = -1;
12 m_MaxDamageIngredient[0] = 3;
13 m_MinQuantityIngredient[0] = 12;
14 m_MaxQuantityIngredient[0] = -1;
16 m_MinDamageIngredient[1] = -1;
17 m_MaxDamageIngredient[1] = 3;
18 m_MinQuantityIngredient[1] = -1;
19 m_MaxQuantityIngredient[1] = -1;
23 InsertIngredient(0,
"BarbedWire");
25 m_IngredientAddHealth[0] = 0;
26 m_IngredientSetHealth[0] = -1;
27 m_IngredientAddQuantity[0] = -1;
28 m_IngredientDestroy[0] =
true;
29 m_IngredientUseSoftSkills[1] =
false;
32 InsertIngredient(1,
"BaseballBat");
34 m_IngredientAddHealth[1] = 0;
35 m_IngredientSetHealth[1] = -1;
36 m_IngredientAddQuantity[1] = 0;
37 m_IngredientDestroy[1] =
true;
38 m_IngredientUseSoftSkills[1] =
false;
44 AddResult(
"BarbedBaseballBat");
45 m_ResultSetFullQuantity[0] = 0;
46 m_ResultSetQuantity[0] = -1;
47 m_ResultSetHealth[0] = -1;
48 m_ResultInheritsHealth[0] = 1;
49 m_ResultInheritsColor[0] = -1;
50 m_ResultToInventory[0] = 1;
51 m_ResultUseSoftSkills[0] =
false;
52 m_ResultReplacesIngredient[0] = 0;
59 if ( gloves && !gloves.IsDamageDestroyed() )
62 int rand =
Math.RandomIntInclusive(0,9);
65 rand =
Math.RandomIntInclusive(0,1);
66 if ( rand == 0 && !player.GetBleedingManagerServer().AttemptAddBleedingSourceBySelection(
"LeftForeArmRoll") )
68 player.GetBleedingManagerServer().AttemptAddBleedingSourceBySelection(
"RightForeArmRoll");
70 else if ( rand == 1 && !player.GetBleedingManagerServer().AttemptAddBleedingSourceBySelection(
"RightForeArmRoll") )
72 player.GetBleedingManagerServer().AttemptAddBleedingSourceBySelection(
"LeftForeArmRoll");