Dayz Explorer  1.24.157551 (v105080)
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constants.c File Reference

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Variables

const int INPUT_MODULE_TYPE_MASK = 0x00700000
 
const int INPUT_KEY_MASK = 0x000000ff
 
const int INPUT_ACTION_TYPE_MASK = 0x00000f00
 
const int INPUT_AXIS = 0x00010000
 
const int INPUT_POV = 0x00020000
 
const int INPUT_COMBO_MASK = 0xff000000
 
const int INPUT_COMBO_AXIS = 0x00800000
 
const int INPUT_COMBO_AXIS_OFFSET = 0x00000080
 
const int INPUT_COMBO_KEY_OFFSET = 0x01000000
 
const int INPUT_DEVICE_KEYBOARD = 0x00000000
 
const int INPUT_DEVICE_MOUSE = 0x00100000
 
const int INPUT_DEVICE_STICK = 0x00200000
 
const int INPUT_DEVICE_XINPUT = 0x00300000
 
const int INPUT_DEVICE_TRACKIR = 0x00400000
 
const int INPUT_DEVICE_GAMEPAD = 0x00500000
 
const int INPUT_DEVICE_CHEAT = 0x00600000
 
const int INPUT_ACTION_TYPE_NONE = 0x00000000
 
const int INPUT_ACTION_TYPE_STATE = 0x00000100
 
const int INPUT_ACTION_TYPE_DOWN_EVENT = 0x00000200
 
const int INPUT_ACTION_TYPE_UP_EVENT = 0x00000300
 
const int INPUT_ACTION_TYPE_SHORTCLICK_EVENT = 0x00000400
 
const int INPUT_ACTION_TYPE_HOLD_EVENT = 0x00000500
 
const int INPUT_ACTION_TYPE_COMBO = 0x00002000
 
const int INPUT_ACTION_TYPE_SPECIALCOMBO = 0x00004000
 
const int INPUT_ACTION_TYPE_DOUBLETAP = 0x00008000
 
const int INPUT_DEVICE_MOUSE_AXIS = (INPUT_DEVICE_MOUSE | INPUT_AXIS)
 
const int INPUT_DEVICE_STICK_AXIS = (INPUT_DEVICE_STICK | INPUT_AXIS)
 
const int INPUT_DEVICE_STICK_POV = (INPUT_DEVICE_STICK | INPUT_POV)
 
const int INPUT_DEVICE_GAMEPAD_AXIS = (INPUT_DEVICE_GAMEPAD | INPUT_AXIS)
 
const string STRING_EMPTY = ""
 
const int COLOR_WHITE = 0xFFFFFFFF
 
const int COLOR_RED = 0xFFF22613
 
const int COLOR_GREEN = 0xFF2ECC71
 
const int COLOR_BLUE = 0xFF4B77BE
 
const int COLOR_YELLOW = 0xFFF7CA18
 
const int COLOR_RED_A = 0x1fF22613
 
const int COLOR_GREEN_A = 0x1f2ECC71
 
const int COLOR_BLUE_A = 0x1f4B77BE
 
const int COLOR_YELLOW_A = 0x1fF7CA18
 
const int MATERIAL_DEFAULT = 0
 
const int MATERIAL_METAL = 1
 
const int MATERIAL_IRON = 2
 
const int MATERIAL_GLASS = 3
 
const int MATERIAL_PLASTIC = 4
 
const int MATERIAL_LIQUID = 5
 
const int MATERIAL_SLIME = 6
 
const int MATERIAL_BETON = 7
 
const int MATERIAL_RUBBER = 8
 
const int MATERIAL_FLESH = 9
 
const int MATERIAL_GRASS = 10
 
const int MATERIAL_WOOD = 11
 
const int MATERIAL_SNOW = 12
 
const int MATERIAL_SAND = 13
 
const int MATERIAL_DIRT = 14
 
const int MATERIAL_GRAVEL = 15
 
const int MATERIAL_STONE = 16