Dayz Build 1.29.163047, Scripts Rev. 123548
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VehicleFlippedContext Class Reference

Protected Member Functions

void HandleByCrewMemberState (ECrewMemberState state)

Private Attributes

Man m_ActionPlayer
bool m_bIsAction = false
ref SurfaceDetectionParameters m_SurfaceParams = new SurfaceDetectionParameters()
ref SurfaceDetectionResult m_SurfaceResult = new SurfaceDetectionResult()

Detailed Description

Definition at line 727 of file transport.c.

Member Function Documentation

◆ HandleByCrewMemberState()

void HandleByCrewMemberState ( ECrewMemberState state)
protected

Field Documentation

◆ m_ActionPlayer

Man m_ActionPlayer
private

Definition at line 730 of file transport.c.

Referenced by EntityAI::IsActionFlipped(), and EntityAI::IsFlipped().

◆ m_bIsAction

bool m_bIsAction = false
private

Definition at line 729 of file transport.c.

Referenced by EntityAI::IsActionFlipped(), and EntityAI::IsFlipped().

◆ m_SurfaceParams

ref SurfaceDetectionParameters m_SurfaceParams = new SurfaceDetectionParameters()
private

Definition at line 732 of file transport.c.

Referenced by EntityAI::DetectFlippedUsingSurface().

◆ m_SurfaceResult

ref SurfaceDetectionResult m_SurfaceResult = new SurfaceDetectionResult()
private

Definition at line 733 of file transport.c.

Referenced by EntityAI::DetectFlippedUsingSurface().


The documentation for this class was generated from the following file: