![]() |
Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
|
Parameters for detecting the surface. More...
Private Attributes | |
| Object | ignore = null |
| Object to ignore tracing against, SurfaceTraceType.Roadway only. | |
| bool | includeWater = false |
| Include water in the surface detection, will return the water if it is higher than the surface. | |
| vector | position |
| 3D position to trace the surface from | |
| RoadSurfaceDetection | rsd = RoadSurfaceDetection.ABOVE |
| See RoadSurfaceDetection, SurfaceTraceType.Roadway only. | |
| UseObjectsMode | syncMode = UseObjectsMode.Wait |
| See UseObjectsMode, SurfaceTraceType.Roadway only. | |
| SurfaceDetectionType | type = SurfaceDetectionType.Scenery |
| Type of surface to detect. | |
Parameters for detecting the surface.
Definition at line 74 of file surfaceinfo.c.
|
private |
Object to ignore tracing against, SurfaceTraceType.Roadway only.
Definition at line 89 of file surfaceinfo.c.
Referenced by EntityAI::DetectFlippedUsingSurface().
|
private |
Include water in the surface detection, will return the water if it is higher than the surface.
Definition at line 83 of file surfaceinfo.c.
Referenced by EntityAI::DetectFlippedUsingSurface().
|
private |
3D position to trace the surface from
Definition at line 80 of file surfaceinfo.c.
Referenced by EntityAI::DetectFlippedUsingSurface().
|
private |
See RoadSurfaceDetection, SurfaceTraceType.Roadway only.
Definition at line 92 of file surfaceinfo.c.
Referenced by EntityAI::DetectFlippedUsingSurface().
|
private |
See UseObjectsMode, SurfaceTraceType.Roadway only.
Definition at line 86 of file surfaceinfo.c.
|
private |
Type of surface to detect.
Definition at line 77 of file surfaceinfo.c.
Referenced by EntityAI::DetectFlippedUsingSurface().