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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Output of surface detection. More...
Private Attributes | |
| bool | aboveWater = false |
| If water was the returned surface. | |
| float | height = 0 |
| Height position. | |
| float | normalX = 0 |
| Right normal. | |
| float | normalZ = 0 |
| Up normal - always set to 1, not necessary to expose. | |
| Object | object = null |
| SurfaceTraceType.Roadway only. | |
| SurfaceInfo | surface = null |
| Returned SurfaceInfo, plain pointer. | |
Output of surface detection.
Definition at line 99 of file surfaceinfo.c.
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If water was the returned surface.
Definition at line 117 of file surfaceinfo.c.
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Height position.
Definition at line 102 of file surfaceinfo.c.
Referenced by EntityAI::DetectFlippedUsingSurface().
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Right normal.
Definition at line 105 of file surfaceinfo.c.
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Up normal - always set to 1, not necessary to expose.
Forward normal
Definition at line 111 of file surfaceinfo.c.
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SurfaceTraceType.Roadway only.
Definition at line 120 of file surfaceinfo.c.
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Returned SurfaceInfo, plain pointer.
Definition at line 114 of file surfaceinfo.c.