Dayz Build 1.29.163047, Scripts Rev. 123548
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SurfaceDetectionResult Class Reference

Output of surface detection. More...

Private Attributes

bool aboveWater = false
 If water was the returned surface.
float height = 0
 Height position.
float normalX = 0
 Right normal.
float normalZ = 0
 Up normal - always set to 1, not necessary to expose.
Object object = null
 SurfaceTraceType.Roadway only.
SurfaceInfo surface = null
 Returned SurfaceInfo, plain pointer.

Detailed Description

Output of surface detection.

Definition at line 99 of file surfaceinfo.c.

Field Documentation

◆ aboveWater

bool aboveWater = false
private

If water was the returned surface.

Definition at line 117 of file surfaceinfo.c.

◆ height

float height = 0
private

Height position.

Definition at line 102 of file surfaceinfo.c.

Referenced by EntityAI::DetectFlippedUsingSurface().

◆ normalX

float normalX = 0
private

Right normal.

Definition at line 105 of file surfaceinfo.c.

◆ normalZ

float normalZ = 0
private

Up normal - always set to 1, not necessary to expose.

Forward normal

Definition at line 111 of file surfaceinfo.c.

◆ object

Object object = null
private

SurfaceTraceType.Roadway only.

Definition at line 120 of file surfaceinfo.c.

◆ surface

SurfaceInfo surface = null
private

Returned SurfaceInfo, plain pointer.

Definition at line 114 of file surfaceinfo.c.


The documentation for this class was generated from the following file: