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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Member Functions | |
| float | Get () |
| string | GetLabel () |
| float | GetMax () |
| float | GetMin () |
| float | GetNormalized () |
| array< PlayerStatRecord > | GetRecords () |
| int | GetType () |
| void | Init (int id) |
| bool | IsSynced () |
| void | OnAfterStoreLoad () |
| void | OnRPC (ParamsReadContext ctx) |
| bool | OnStoreLoad (ParamsReadContext ctx) |
| void | OnStoreSave (ParamsWriteContext ctx) |
| void | SerializeValue (array< ref StatDebugObject > objects, int flags) |
| void | SetByFloat (float value) |
| void | SetByFloatEx (float value, string system="") |
| void | SetPlayer (Man player) |
Protected Attributes | |
| Man | m_Player |
| int | m_Type |
Definition at line 1 of file playerstatbase.c.
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Referenced by GetNormalized(), OnAfterStoreLoad(), and SerializeValue().
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Referenced by SerializeValue().
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Referenced by GetNormalized().
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Referenced by GetNormalized().
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Definition at line 21 of file playerstatbase.c.
References m_Type.
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Referenced by RegisterStat().
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Referenced by OnRPC().
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Referenced by SetByFloatEx().
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Definition at line 3 of file playerstatbase.c.
Referenced by SetPlayer().
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Definition at line 5 of file playerstatbase.c.
Referenced by GetType().